#include "audio_decoder.h"
#include "player.h"
#include "job.h"
+#include "writer.h"
using std::string;
using std::cout;
+using std::list;
using boost::shared_ptr;
using boost::weak_ptr;
using boost::dynamic_pointer_cast;
-/** Construct a transcoder using a Decoder that we create and a supplied Encoder.
+/** Construct a transcoder.
* @param f Film that we are transcoding.
- * @param e Encoder to use.
+ * @param j Job that this transcoder is being used in.
*/
Transcoder::Transcoder (shared_ptr<const Film> f, shared_ptr<Job> j)
: _film (f)
, _player (f->make_player ())
- , _encoder (new Encoder (f, j))
+ , _writer (new Writer (f, j))
+ , _encoder (new Encoder (f, j, _writer))
, _finishing (false)
{
void
Transcoder::go ()
{
- _encoder->process_begin ();
+ _encoder->begin ();
DCPTime const frame = DCPTime::from_frames (1, _film->video_frame_rate ());
- for (DCPTime t; t < _film->length(); t += frame) {
- _encoder->process_video (_player->get_video (t, true));
- _encoder->process_audio (_player->get_audio (t, frame, true));
+ DCPTime const length = _film->length ();
+
+ if (!_film->burn_subtitles ()) {
+ _writer->write (_player->get_subtitle_fonts ());
+ }
+
+ for (DCPTime t; t < length; t += frame) {
+ list<shared_ptr<PlayerVideo> > v = _player->get_video (t, true);
+ for (list<shared_ptr<PlayerVideo> >::const_iterator i = v.begin(); i != v.end(); ++i) {
+ _encoder->enqueue (*i);
+ }
+ _writer->write (_player->get_audio (t, frame, true));
+ if (!_film->burn_subtitles ()) {
+ _writer->write (_player->get_subtitles (t, frame, true));
+ }
}
_finishing = true;
- _encoder->process_end ();
+ _encoder->end ();
+ _writer->finish ();
_player->statistics().dump (_film->log ());
}