- _current.resize (MAX_AUDIO_CHANNELS);
- _analysis.reset (new AudioAnalysis (MAX_AUDIO_CHANNELS));
-
- while (!player->pass()) {
- set_progress (float (_done) / _film->audio_length ());
+ _current.resize (_film->audio_channels ());
+ _analysis.reset (new AudioAnalysis (_film->audio_channels ()));
+
+ _done = 0;
+ OutputAudioFrame const len = _film->time_to_audio_frames (_film->length ());
+ while (!player->pass ()) {
+ set_progress (double (_done) / len);