+ AudioDecoder (boost::shared_ptr<const Film>, boost::shared_ptr<const AudioContent>);
+
+ bool has_audio () const;
+
+ /** Emitted when some audio data is ready */
+ boost::signals2::signal<void (boost::shared_ptr<const AudioBuffers>, AudioContent::Frame)> Audio;
+
+protected:
+
+ void audio (boost::shared_ptr<const AudioBuffers>, AudioContent::Frame);
+ boost::shared_ptr<const AudioContent> _audio_content;
+ AudioContent::Frame _audio_position;