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Tidy up careful_string_filter and add some extra transliterations.
[dcpomatic.git]
/
src
/
lib
/
audio_processor.h
diff --git
a/src/lib/audio_processor.h
b/src/lib/audio_processor.h
index 114756f9113617eed2ed7118b71074efdb5af6db..e24506acdf4dd287d659542e5c6dbac9e0840bcc 100644
(file)
--- a/
src/lib/audio_processor.h
+++ b/
src/lib/audio_processor.h
@@
-1,38
+1,43
@@
/*
/*
- Copyright (C) 2014-20
15
Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2014-20
21
Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
-
This program
is distributed in the hope that it will be useful,
+
DCP-o-matic
is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
*/
+
/** @file src/lib/audio_processor.h
* @brief AudioProcessor class.
*/
/** @file src/lib/audio_processor.h
* @brief AudioProcessor class.
*/
+
#ifndef DCPOMATIC_AUDIO_PROCESSOR_H
#define DCPOMATIC_AUDIO_PROCESSOR_H
#ifndef DCPOMATIC_AUDIO_PROCESSOR_H
#define DCPOMATIC_AUDIO_PROCESSOR_H
-#include "channel_count.h"
-#include
<boost/shared_ptr.hpp>
-#include <
list
>
+
+#include
"types.h"
+#include <
memory
>
#include <string>
#include <vector>
#include <string>
#include <vector>
+
class AudioBuffers;
class AudioMapping;
class AudioBuffers;
class AudioMapping;
+
/** @class AudioProcessor
* @brief A parent class for processors of audio data.
*
/** @class AudioProcessor
* @brief A parent class for processors of audio data.
*
@@
-48,26
+53,27
@@
public:
virtual std::string name () const = 0;
/** @return An internal identifier */
virtual std::string id () const = 0;
virtual std::string name () const = 0;
/** @return An internal identifier */
virtual std::string id () const = 0;
- /** @return Number of input channels */
- virtual ChannelCount in_channels () const = 0;
/** @return Number of output channels */
virtual int out_channels () const = 0;
/** @return A clone of this AudioProcessor for operation at the specified sampling rate */
/** @return Number of output channels */
virtual int out_channels () const = 0;
/** @return A clone of this AudioProcessor for operation at the specified sampling rate */
- virtual
boost
::shared_ptr<AudioProcessor> clone (int sampling_rate) const = 0;
- /** Process some data, returning the processed result */
- virtual
boost::shared_ptr<AudioBuffers> run (boost::shared_ptr<const AudioBuffers>
) = 0;
+ virtual
std
::shared_ptr<AudioProcessor> clone (int sampling_rate) const = 0;
+ /** Process some data, returning the processed result
truncated or padded to `channels'
*/
+ virtual
std::shared_ptr<AudioBuffers> run (std::shared_ptr<const AudioBuffers>, int channels
) = 0;
virtual void flush () {}
/** Make the supplied audio mapping into a sensible default for this processor */
virtual void make_audio_mapping_default (AudioMapping& mapping) const = 0;
/** @return the user-visible (translated) names of each of our inputs, in order */
virtual void flush () {}
/** Make the supplied audio mapping into a sensible default for this processor */
virtual void make_audio_mapping_default (AudioMapping& mapping) const = 0;
/** @return the user-visible (translated) names of each of our inputs, in order */
- virtual std::vector<
std::string
> input_names () const = 0;
+ virtual std::vector<
NamedChannel
> input_names () const = 0;
- static std::list<AudioProcessor const *> all ();
+ static std::vector<AudioProcessor const *> all ();
+ static std::vector<AudioProcessor const *> visible ();
static void setup_audio_processors ();
static AudioProcessor const * from_id (std::string);
private:
static void setup_audio_processors ();
static AudioProcessor const * from_id (std::string);
private:
- static std::list<AudioProcessor const *> _all;
+ static std::vector<std::unique_ptr<const AudioProcessor>> _experimental;
+ static std::vector<std::unique_ptr<const AudioProcessor>> _non_experimental;
};
};
+
#endif
#endif