+ std::string player_watermark_theatre () const {
+ return _player_watermark_theatre;
+ }
+
+ int player_watermark_period () const {
+ return _player_watermark_period;
+ }
+
+ int player_watermark_duration () const {
+ return _player_watermark_duration;
+ }
+
+ std::vector<Monitor> required_monitors () const {
+ return _required_monitors;