- _player_caption_connection = _player->Caption.connect (bind (&DCPEncoder::caption, this, _1, _2, _3));
+ _player_text_connection = _player->Text.connect (bind (&DCPEncoder::text, this, _1, _2, _3, _4));
+ _player_atmos_connection = _player->Atmos.connect (bind (&DCPEncoder::atmos, this, _1, _2, _3));