+
+ ContentTime first;
+ if (_next != _subtitles.end()) {
+ first = content_time_period(*_next).from;
+ }
+ text.push_back (make_shared<TextDecoder>(this, content->only_text(), first));
+
+ /* The fonts that are included in content's file; if it's interop there will be none
+ * (as the fonts are held in separate assets).
+ */
+ auto fonts_in_asset = c->font_data();
+
+ /* Fonts specified in the TextContent */
+ list<shared_ptr<dcpomatic::Font>> fonts_in_content;
+ for (auto i: content->text) {
+ auto this_fonts = i->fonts();
+ std::copy(this_fonts.begin(), this_fonts.end(), std::back_inserter(fonts_in_content));
+ }
+ fonts_in_content.sort();
+ fonts_in_content.unique();
+
+ /* Find a font for each <LoadFont> Node */
+ for (auto i: c->load_font_nodes()) {
+ bool done = false;
+ for (auto j: fonts_in_content) {
+ if (j->id() == i->id && j->file()) {
+ // One was specified in the content
+ _fonts.push_back (FontData(i->id, dcp::ArrayData(*j->file())));
+ done = true;
+ }
+ }
+ if (!done) {
+ if (fonts_in_asset.find(i->id) != fonts_in_asset.end()) {
+ // One was included in the subtitle file
+ _fonts.push_back (FontData(i->id, fonts_in_asset[i->id]));
+ done = true;
+ }
+ }
+ if (!done) {
+ // Give up and add a default
+ _fonts.push_back (FontData(i->id, dcp::ArrayData(default_font_file())));
+ }
+ }