-void
-Decoder::process_audio (uint8_t* data, int size)
-{
- if (size == 0) {
- return;
- }
-
- assert (_film->audio_channels());
- assert (bytes_per_audio_sample());
-
- /* Deinterleave and convert to float */
-
- assert ((size % (bytes_per_audio_sample() * audio_channels())) == 0);
-
- int const total_samples = size / bytes_per_audio_sample();
- int const frames = total_samples / _film->audio_channels();
- shared_ptr<AudioBuffers> audio (new AudioBuffers (audio_channels(), frames));
-
- switch (audio_sample_format()) {
- case AV_SAMPLE_FMT_S16:
- {
- int16_t* p = (int16_t *) data;
- int sample = 0;
- int channel = 0;
- for (int i = 0; i < total_samples; ++i) {
- audio->data(channel)[sample] = float(*p++) / (1 << 15);
-
- ++channel;
- if (channel == _film->audio_channels()) {
- channel = 0;
- ++sample;
- }
- }
- }
- break;
-
- case AV_SAMPLE_FMT_S32:
- {
- int32_t* p = (int32_t *) data;
- int sample = 0;
- int channel = 0;
- for (int i = 0; i < total_samples; ++i) {
- audio->data(channel)[sample] = float(*p++) / (1 << 31);
-
- ++channel;
- if (channel == _film->audio_channels()) {
- channel = 0;
- ++sample;
- }
- }
- }
-
- case AV_SAMPLE_FMT_FLTP:
- {
- float* p = reinterpret_cast<float*> (data);
- for (int i = 0; i < _film->audio_channels(); ++i) {
- memcpy (audio->data(i), p, frames * sizeof(float));
- p += frames;
- }
- }
- break;
-
- default:
- assert (false);
- }
-
- /* Maybe apply gain */
- if (_film->audio_gain() != 0) {
- float const linear_gain = pow (10, _film->audio_gain() / 20);
- for (int i = 0; i < _film->audio_channels(); ++i) {
- for (int j = 0; j < frames; ++j) {
- audio->data(i)[j] *= linear_gain;
- }
- }
- }
-
- _delay_line->feed (audio);
-
- int const in_frames = audio->frames ();
-
- if (_opt->decode_range) {
- /* Decode range in audio frames */
- pair<int64_t, int64_t> required_range (
- video_frames_to_audio_frames (_opt->decode_range.get().first),
- video_frames_to_audio_frames (_opt->decode_range.get().second)
- );
-
- /* Range of this block of data */
- pair<int64_t, int64_t> this_range (
- _audio_frames_in,
- _audio_frames_in + audio->frames()
- );
-
- if (this_range.second < required_range.first || required_range.second < this_range.first) {
- /* No part of this audio is within the required range */
- audio->set_frames (0);
- } else if (required_range.first >= this_range.first && required_range.first < this_range.second) {
- /* Trim start */
- int64_t const shift = required_range.first - this_range.first;
- audio->move (shift, 0, audio->frames() - shift);
- audio->set_frames (audio->frames() - shift);
- } else if (required_range.second >= this_range.first && required_range.second < this_range.second) {
- /* Trim end */
- audio->set_frames (required_range.second - this_range.first);
- }
- }
-
- if (audio->frames()) {
- emit_audio (audio);
- }
-
- _audio_frames_in += in_frames;
-}
-
-void
-Decoder::emit_audio (shared_ptr<AudioBuffers> audio)