ContentTime a = audio->stream_position(film(), i);
/* Unfortunately if a is 0 that really means that we don't know the stream position since
there has been no data on it since the last seek. In this case we'll just do nothing
ContentTime a = audio->stream_position(film(), i);
/* Unfortunately if a is 0 that really means that we don't know the stream position since
there has been no data on it since the last seek. In this case we'll just do nothing