-void
-Film::set_audio_gain (float g)
-{
- {
- boost::mutex::scoped_lock lm (_state_mutex);
- _audio_gain = g;
- }
- signal_changed (AUDIO_GAIN);
-}
-
-void
-Film::set_audio_delay (int d)
-{
- {
- boost::mutex::scoped_lock lm (_state_mutex);
- _audio_delay = d;
- }
- signal_changed (AUDIO_DELAY);
-}
-