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Wake UI with a wxEVT_IDLE which is the event that SignalManager::ui_idle is tied to.
[dcpomatic.git]
/
src
/
lib
/
mid_side_decoder.h
diff --git
a/src/lib/mid_side_decoder.h
b/src/lib/mid_side_decoder.h
index dac6cb7d9a7516dc159c65f46d4fd5cea6746e40..f807c929852dcb1a69a46d53542db64064008507 100644
(file)
--- a/
src/lib/mid_side_decoder.h
+++ b/
src/lib/mid_side_decoder.h
@@
-1,5
+1,5
@@
/*
/*
- Copyright (C) 2014 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2014
-2015
Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@
-24,10
+24,9
@@
class MidSideDecoder : public AudioProcessor
public:
std::string name () const;
std::string id () const;
public:
std::string name () const;
std::string id () const;
- ChannelCount in_channels () const;
- int out_channels (int) const;
+ int out_channels () const;
boost::shared_ptr<AudioProcessor> clone (int) const;
boost::shared_ptr<AudioProcessor> clone (int) const;
- boost::shared_ptr<AudioBuffers> run (boost::shared_ptr<const AudioBuffers>);
+ boost::shared_ptr<AudioBuffers> run (boost::shared_ptr<const AudioBuffers>, int channels);
+ void make_audio_mapping_default (AudioMapping& mapping) const;
+ std::vector<std::string> input_names () const;
};
};
-
-