#include "film.h"
#include "content.h"
#include "position_image.h"
#include "piece.h"
#include "content_video.h"
#include "content_audio.h"
#include "film.h"
#include "content.h"
#include "position_image.h"
#include "piece.h"
#include "content_video.h"
#include "content_audio.h"
+class Shuffler;
+
+class PlayerProperty
+{
+public:
+ static int const VIDEO_CONTAINER_SIZE;
+ static int const PLAYLIST;
+ static int const FILM_CONTAINER;
+ static int const FILM_VIDEO_FRAME_RATE;
+ static int const DCP_DECODE_REDUCTION;
+};
*/
class Player : public boost::enable_shared_from_this<Player>, public boost::noncopyable
{
public:
Player (boost::shared_ptr<const Film>, boost::shared_ptr<const Playlist> playlist);
*/
class Player : public boost::enable_shared_from_this<Player>, public boost::noncopyable
{
public:
Player (boost::shared_ptr<const Film>, boost::shared_ptr<const Playlist> playlist);
bool pass ();
void seek (DCPTime time, bool accurate);
std::list<boost::shared_ptr<Font> > get_subtitle_fonts ();
std::list<ReferencedReelAsset> get_reel_assets ();
bool pass ();
void seek (DCPTime time, bool accurate);
std::list<boost::shared_ptr<Font> > get_subtitle_fonts ();
std::list<ReferencedReelAsset> get_reel_assets ();
- void set_ignore_audio ();
- void set_enable_subtitles (bool enable);
- void set_always_burn_subtitles (bool burn);
+ void set_ignore_text ();
+ void set_always_burn_open_subtitles ();
/** Emitted when something has changed such that if we went back and emitted
* the last frame again it would look different. This is not emitted after
* a seek.
*
/** Emitted when something has changed such that if we went back and emitted
* the last frame again it would look different. This is not emitted after
* a seek.
*
boost::signals2::signal<void (boost::shared_ptr<PlayerVideo>, DCPTime)> Video;
boost::signals2::signal<void (boost::shared_ptr<AudioBuffers>, DCPTime)> Audio;
boost::signals2::signal<void (boost::shared_ptr<PlayerVideo>, DCPTime)> Video;
boost::signals2::signal<void (boost::shared_ptr<AudioBuffers>, DCPTime)> Audio;
- boost::signals2::signal<void (PlayerSubtitles, DCPTimePeriod)> Subtitle;
+ /** Emitted when a text is ready. This signal may be emitted considerably
+ * after the corresponding Video.
+ */
+ boost::signals2::signal<void (PlayerText, TextType, DCPTimePeriod)> Text;
friend struct player_time_calculation_test1;
friend struct player_time_calculation_test2;
friend struct player_time_calculation_test3;
friend struct player_time_calculation_test1;
friend struct player_time_calculation_test2;
friend struct player_time_calculation_test3;
void setup_pieces ();
void flush ();
void film_changed (Film::Property);
void playlist_changed ();
void playlist_content_changed (boost::weak_ptr<Content>, int, bool);
void setup_pieces ();
void flush ();
void film_changed (Film::Property);
void playlist_changed ();
void playlist_content_changed (boost::weak_ptr<Content>, int, bool);
Frame dcp_to_content_video (boost::shared_ptr<const Piece> piece, DCPTime t) const;
DCPTime content_video_to_dcp (boost::shared_ptr<const Piece> piece, Frame f) const;
Frame dcp_to_resampled_audio (boost::shared_ptr<const Piece> piece, DCPTime t) const;
DCPTime resampled_audio_to_dcp (boost::shared_ptr<const Piece> piece, Frame f) const;
ContentTime dcp_to_content_time (boost::shared_ptr<const Piece> piece, DCPTime t) const;
DCPTime content_time_to_dcp (boost::shared_ptr<const Piece> piece, ContentTime t) const;
Frame dcp_to_content_video (boost::shared_ptr<const Piece> piece, DCPTime t) const;
DCPTime content_video_to_dcp (boost::shared_ptr<const Piece> piece, Frame f) const;
Frame dcp_to_resampled_audio (boost::shared_ptr<const Piece> piece, DCPTime t) const;
DCPTime resampled_audio_to_dcp (boost::shared_ptr<const Piece> piece, Frame f) const;
ContentTime dcp_to_content_time (boost::shared_ptr<const Piece> piece, DCPTime t) const;
DCPTime content_time_to_dcp (boost::shared_ptr<const Piece> piece, ContentTime t) const;
- boost::shared_ptr<PlayerVideo> black_player_video_frame () const;
- std::list<boost::shared_ptr<Piece> > overlaps (DCPTime from, DCPTime to, boost::function<bool (Content *)> valid);
+ boost::shared_ptr<PlayerVideo> black_player_video_frame (Eyes eyes) const;
void video (boost::weak_ptr<Piece>, ContentVideo);
void audio (boost::weak_ptr<Piece>, AudioStreamPtr, ContentAudio);
void video (boost::weak_ptr<Piece>, ContentVideo);
void audio (boost::weak_ptr<Piece>, AudioStreamPtr, ContentAudio);
- void image_subtitle (boost::weak_ptr<Piece>, ContentImageSubtitle);
- void text_subtitle (boost::weak_ptr<Piece>, ContentTextSubtitle);
- boost::shared_ptr<Resampler> resampler (boost::shared_ptr<const AudioContent> content, AudioStreamPtr stream, bool create);
+ void bitmap_text_start (boost::weak_ptr<Piece>, boost::weak_ptr<const TextContent>, ContentBitmapText);
+ void plain_text_start (boost::weak_ptr<Piece>, boost::weak_ptr<const TextContent>, ContentStringText);
+ void subtitle_stop (boost::weak_ptr<Piece>, boost::weak_ptr<const TextContent>, ContentTime, TextType);
- void audio_flush (boost::shared_ptr<Piece>, AudioStreamPtr stream);
- void audio_transform (boost::shared_ptr<AudioContent> content, AudioStreamPtr stream, ContentAudio content_audio, DCPTime time);
+ std::pair<boost::shared_ptr<AudioBuffers>, DCPTime> discard_audio (
+ boost::shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to
+ ) const;
+ boost::optional<PositionImage> open_subtitles_for_frame (DCPTime time) const;
+ void emit_video (boost::shared_ptr<PlayerVideo> pv, DCPTime time);
+ void do_emit_video (boost::shared_ptr<PlayerVideo> pv, DCPTime time);
+ void emit_audio (boost::shared_ptr<AudioBuffers> data, DCPTime time);
- /** true if the player should ignore all audio; i.e. never produce any */
- bool _ignore_audio;
- /** true if the player should always burn subtitles into the video regardless
- of content settings
- */
- bool _always_burn_subtitles;
+ /** true if the player should ignore all text; i.e. never produce any */
+ bool _ignore_text;
+ bool _always_burn_open_subtitles;
/** true if we should try to be fast rather than high quality */
bool _fast;
/** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */
bool _play_referenced;
/** true if we should try to be fast rather than high quality */
bool _fast;
/** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */
bool _play_referenced;
- /** Last PlayerVideo that was emitted */
- boost::shared_ptr<PlayerVideo> _last_video;
- /** Time of the last video we emitted, or the last seek time */
+ /** Time just after the last video frame we emitted, or the time of the last accurate seek */
+ boost::optional<Eyes> _last_video_eyes;
+ /** Time just after the last audio frame we emitted, or the time of the last accurate seek */
+ boost::optional<DCPTime> _last_audio_time;
+
+ boost::optional<int> _dcp_decode_reduction;
+
+ typedef std::map<boost::weak_ptr<Piece>, boost::shared_ptr<PlayerVideo> > LastVideoMap;
+ LastVideoMap _last_video;
boost::signals2::scoped_connection _film_changed_connection;
boost::signals2::scoped_connection _playlist_changed_connection;
boost::signals2::scoped_connection _film_changed_connection;
boost::signals2::scoped_connection _playlist_changed_connection;