- void film_changed (Film::Property);
- void playlist_changed ();
- void playlist_content_changed (boost::weak_ptr<Content>, int, bool);
- std::list<PositionImage> transform_image_subtitles (std::list<ImageSubtitle>) const;
- void update_subtitle_from_text ();
- Frame dcp_to_content_video (boost::shared_ptr<const Piece> piece, DCPTime t) const;
- DCPTime content_video_to_dcp (boost::shared_ptr<const Piece> piece, Frame f) const;
- Frame dcp_to_resampled_audio (boost::shared_ptr<const Piece> piece, DCPTime t) const;
- ContentTime dcp_to_content_subtitle (boost::shared_ptr<const Piece> piece, DCPTime t) const;
- DCPTime content_subtitle_to_dcp (boost::shared_ptr<const Piece> piece, ContentTime t) const;
- boost::shared_ptr<PlayerVideo> black_player_video_frame (DCPTime) const;
- std::list<boost::shared_ptr<Piece> > overlaps (DCPTime from, DCPTime to, boost::function<bool (Content *)> valid);
+ void film_change (ChangeType, Film::Property);
+ void playlist_change (ChangeType);
+ void playlist_content_change (ChangeType, int, bool);
+ Frame dcp_to_content_video (boost::shared_ptr<const Piece> piece, dcpomatic::DCPTime t) const;
+ dcpomatic::DCPTime content_video_to_dcp (boost::shared_ptr<const Piece> piece, Frame f) const;
+ Frame dcp_to_resampled_audio (boost::shared_ptr<const Piece> piece, dcpomatic::DCPTime t) const;
+ dcpomatic::DCPTime resampled_audio_to_dcp (boost::shared_ptr<const Piece> piece, Frame f) const;
+ dcpomatic::ContentTime dcp_to_content_time (boost::shared_ptr<const Piece> piece, dcpomatic::DCPTime t) const;
+ dcpomatic::DCPTime content_time_to_dcp (boost::shared_ptr<const Piece> piece, dcpomatic::ContentTime t) const;
+ boost::shared_ptr<PlayerVideo> black_player_video_frame (Eyes eyes) const;
+
+ void video (boost::weak_ptr<Piece>, ContentVideo);
+ void audio (boost::weak_ptr<Piece>, AudioStreamPtr, ContentAudio);
+ void bitmap_text_start (boost::weak_ptr<Piece>, boost::weak_ptr<const TextContent>, ContentBitmapText);
+ void plain_text_start (boost::weak_ptr<Piece>, boost::weak_ptr<const TextContent>, ContentStringText);
+ void subtitle_stop (boost::weak_ptr<Piece>, boost::weak_ptr<const TextContent>, dcpomatic::ContentTime);
+ void atmos (boost::weak_ptr<Piece>, ContentAtmos);
+
+ dcpomatic::DCPTime one_video_frame () const;
+ void fill_audio (dcpomatic::DCPTimePeriod period);
+ std::pair<boost::shared_ptr<AudioBuffers>, dcpomatic::DCPTime> discard_audio (
+ boost::shared_ptr<const AudioBuffers> audio, dcpomatic::DCPTime time, dcpomatic::DCPTime discard_to
+ ) const;
+ boost::optional<PositionImage> open_subtitles_for_frame (dcpomatic::DCPTime time) const;
+ void emit_video (boost::shared_ptr<PlayerVideo> pv, dcpomatic::DCPTime time);
+ void do_emit_video (boost::shared_ptr<PlayerVideo> pv, dcpomatic::DCPTime time);
+ void emit_audio (boost::shared_ptr<AudioBuffers> data, dcpomatic::DCPTime time);
+ boost::shared_ptr<const Playlist> playlist () const;
+
+ /** Mutex to protect the whole Player state. When it's used for the preview we have
+ seek() and pass() called from the Butler thread and lots of other stuff called
+ from the GUI thread.
+ */
+ mutable boost::mutex _mutex;