- _audio_channels = node->number_child<int> ("AudioChannels");
- _audio_length = ContentTime (node->number_child<ContentTime::Type> ("AudioLength"));
- _audio_frame_rate = node->number_child<int> ("AudioFrameRate");
-}
-
-void
-SingleStreamAudioContent::set_audio_mapping (AudioMapping m)
-{
- {
- boost::mutex::scoped_lock lm (_mutex);
- _audio_mapping = m;
- }