- sf_count_t const block = _audio_stream->sample_rate() / 2;
- shared_ptr<AudioBuffers> audio (new AudioBuffers (_audio_stream->channels(), block));
- sf_count_t done = 0;
- while (frames > 0) {
- sf_count_t const this_time = min (block, frames);
- for (size_t i = 0; i < sndfiles.size(); ++i) {
- if (!sndfiles[i]) {
- audio->make_silent (i);
- } else {
- sf_read_float (sndfiles[i], audio->data(i), block);
+ sf_count_t const block = _sndfile_content->content_audio_frame_rate() / 2;
+ sf_count_t const this_time = min (block, _remaining);
+
+ int const channels = _sndfile_content->audio_channels ();
+
+ shared_ptr<AudioBuffers> data (new AudioBuffers (channels, this_time));
+
+ if (_sndfile_content->audio_channels() == 1) {
+ /* No de-interleaving required */
+ sf_read_float (_sndfile, data->data(0), this_time);
+ } else {
+ /* Deinterleave */
+ if (!_deinterleave_buffer) {
+ _deinterleave_buffer = new float[block * channels];
+ }
+ sf_readf_float (_sndfile, _deinterleave_buffer, this_time);
+ vector<float*> out_ptr (channels);
+ for (int i = 0; i < channels; ++i) {
+ out_ptr[i] = data->data(i);
+ }
+ float* in_ptr = _deinterleave_buffer;
+ for (int i = 0; i < this_time; ++i) {
+ for (int j = 0; j < channels; ++j) {
+ *out_ptr[j]++ = *in_ptr++;