+void
+TextContent::set_language (optional<dcp::LanguageTag> language)
+{
+ maybe_set (_language, language, TextContentProperty::LANGUAGE);
+}
+
+void
+TextContent::set_language_is_additional (bool additional)
+{
+ maybe_set (_language_is_additional, additional, TextContentProperty::LANGUAGE_IS_ADDITIONAL);
+}
+