+ /** Skip the given event if we're focussed in a TextCtrl, so that hotkeys don't
+ * steal from text controls.
+ */
+ bool maybe_pass (wxCommandEvent& ev)
+ {
+ wxWindow* f = wxWindow::FindFocus();
+ if (!f || !dynamic_cast<wxTextCtrl*>(f)) {
+ return false;
+ }
+
+ ev.Skip();
+ return true;
+ }
+
+ void start_stop_pressed (wxCommandEvent& ev)
+ {
+ if (maybe_pass(ev)) {
+ return;
+ }
+
+ if (_film_viewer->playing()) {
+ _film_viewer->stop();
+ } else {
+ _film_viewer->start();
+ }
+ }
+
+ void timeline_pressed ()
+ {
+ _film_editor->content_panel()->timeline_clicked ();
+ }
+
+ void back_frame (wxCommandEvent& ev)
+ {
+ if (maybe_pass(ev)) {
+ return;
+ }
+
+ _film_viewer->back_frame ();
+ }
+
+ void forward_frame (wxCommandEvent& ev)
+ {
+ if (maybe_pass(ev)) {
+ return;
+ }
+
+ _film_viewer->forward_frame ();
+ }
+