+ _stress.setup (this, _controls);
+
+ std::vector<wxAcceleratorEntry> accel(accelerators);
+ accel[0].Set(wxACCEL_NORMAL, WXK_SPACE, ID_start_stop);
+ accel[1].Set(wxACCEL_NORMAL, WXK_LEFT, ID_go_back_frame);
+ accel[2].Set(wxACCEL_NORMAL, WXK_RIGHT, ID_go_forward_frame);
+ accel[3].Set(wxACCEL_SHIFT, WXK_LEFT, ID_go_back_small_amount);
+ accel[4].Set(wxACCEL_SHIFT, WXK_RIGHT, ID_go_forward_small_amount);
+ accel[5].Set(wxACCEL_CTRL, WXK_LEFT, ID_go_back_medium_amount);
+ accel[6].Set(wxACCEL_CTRL, WXK_RIGHT, ID_go_forward_medium_amount);
+ accel[7].Set(wxACCEL_SHIFT | wxACCEL_CTRL, WXK_LEFT, ID_go_back_large_amount);
+ accel[8].Set(wxACCEL_SHIFT | wxACCEL_CTRL, WXK_RIGHT, ID_go_forward_large_amount);
+ accel[9].Set(wxACCEL_NORMAL, WXK_HOME, ID_go_to_start);
+ accel[10].Set(wxACCEL_NORMAL, WXK_END, ID_go_to_end);
+#ifdef __WXOSX__
+ accel[11].Set(wxACCEL_CTRL, static_cast<int>('W'), ID_file_close);
+#endif
+ wxAcceleratorTable accel_table (accelerators, accel.data());
+ SetAcceleratorTable (accel_table);
+
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::start_stop_pressed, this), ID_start_stop);
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::go_back_frame, this), ID_go_back_frame);
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::go_forward_frame, this), ID_go_forward_frame);
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::go_seconds, this, -60), ID_go_back_small_amount);
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::go_seconds, this, 60), ID_go_forward_small_amount);
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::go_seconds, this, -600), ID_go_back_medium_amount);
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::go_seconds, this, 600), ID_go_forward_medium_amount);
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::go_seconds, this, -3600), ID_go_back_large_amount);
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::go_seconds, this, 3600), ID_go_forward_large_amount);
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::go_to_start, this), ID_go_to_start);
+ Bind (wxEVT_MENU, boost::bind(&DOMFrame::go_to_end, this), ID_go_to_end);
+
+ reset_film ();
+
+ UpdateChecker::instance()->StateChanged.connect (boost::bind(&DOMFrame::update_checker_state_changed, this));
+ setup_screen ();
+
+ _stress.LoadDCP.connect (boost::bind(&DOMFrame::load_dcp, this, _1));
+ }
+
+ ~DOMFrame ()
+ {
+ /* It's important that this is stopped before our frame starts destroying its children,
+ * otherwise UI elements that it depends on will disappear from under it.
+ */
+ _viewer.reset ();
+ }
+
+ void setup_main_sizer (Config::PlayerMode mode)
+ {
+ _main_sizer->Detach (_viewer->panel());
+ _main_sizer->Detach (_controls);
+ _main_sizer->Detach (_info);
+ if (mode != Config::PLAYER_MODE_DUAL) {
+ _main_sizer->Add (_viewer->panel(), 1, wxEXPAND);
+ }
+ _main_sizer->Add (_controls, mode == Config::PLAYER_MODE_DUAL ? 1 : 0, wxEXPAND | wxALL, 6);
+ _main_sizer->Add (_info, 0, wxEXPAND | wxALL, 6);
+ _overall_panel->SetSizer (_main_sizer);
+ _overall_panel->Layout ();
+ }
+
+ bool playback_permitted ()
+ {
+ if (!_film || !Config::instance()->respect_kdm_validity_periods()) {
+ return true;
+ }
+
+ bool ok = true;
+ for (auto i: _film->content()) {
+ auto d = dynamic_pointer_cast<DCPContent>(i);
+ if (d && !d->kdm_timing_window_valid()) {
+ ok = false;
+ }
+ }
+
+ if (!ok) {
+ error_dialog (this, _("The KDM does not allow playback of this content at this time."));
+ }
+
+ return ok;
+ }
+
+
+ void too_many_frames_dropped ()
+ {
+ if (!Config::instance()->nagged(Config::NAG_TOO_MANY_DROPPED_FRAMES)) {
+ _viewer->stop ();
+ }