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Add a couple of audio properties to the multi-select list.
[dcpomatic.git]
/
src
/
wx
/
audio_dialog.h
diff --git
a/src/wx/audio_dialog.h
b/src/wx/audio_dialog.h
index 623c9a067a5d633342d4e79e4f3f29251a3e6372..8623192c4c25ec2f19aaf6bd08d16b0ebc50d18d 100644
(file)
--- a/
src/wx/audio_dialog.h
+++ b/
src/wx/audio_dialog.h
@@
-21,6
+21,7
@@
#include <boost/signals2.hpp>
#include <wx/wx.h>
#include "lib/film.h"
#include <boost/signals2.hpp>
#include <wx/wx.h>
#include "lib/film.h"
+#include "lib/audio_analysis.h"
class AudioPlot;
class Film;
class AudioPlot;
class Film;
@@
-30,17
+31,20
@@
class AudioDialog : public wxDialog
public:
AudioDialog (wxWindow *);
public:
AudioDialog (wxWindow *);
- void set_
film (boost::shared_ptr<Film
>);
+ void set_
content (boost::shared_ptr<AudioContent
>);
private:
private:
- void film_changed (Film::Property);
- void channel_changed (wxCommandEvent &);
+ void content_changed (int);
+ void channel_clicked (wxCommandEvent &);
+ void type_clicked (wxCommandEvent &);
+ void smoothing_changed ();
void try_to_load_analysis ();
void try_to_load_analysis ();
- void
setup_channels
();
+ void
analysis_finished
();
- boost::shared_ptr<
Film> _film
;
+ boost::shared_ptr<
AudioContent> _content
;
AudioPlot* _plot;
AudioPlot* _plot;
- wxChoice* _channel;
- boost::signals2::scoped_connection _film_changed_connection;
- boost::signals2::scoped_connection _film_audio_analysis_finished_connection;
+ wxCheckBox* _channel_checkbox[MAX_AUDIO_CHANNELS];
+ wxCheckBox* _type_checkbox[AudioPoint::COUNT];
+ wxSlider* _smoothing;
+ boost::signals2::scoped_connection _content_changed_connection;
};
};