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Supporters update.
[dcpomatic.git]
/
src
/
wx
/
audio_gain_dialog.h
diff --git
a/src/wx/audio_gain_dialog.h
b/src/wx/audio_gain_dialog.h
index 370e9f1bcf51f17eab024f2f072d74916741faca..95c438c77a7fbe68f894b006f7a4de58ae65400f 100644
(file)
--- a/
src/wx/audio_gain_dialog.h
+++ b/
src/wx/audio_gain_dialog.h
@@
-1,33
+1,37
@@
/*
Copyright (C) 2014 Carl Hetherington <cth@carlh.net>
/*
Copyright (C) 2014 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
-
This program
is distributed in the hope that it will be useful,
+
DCP-o-matic
is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
*/
-#include <wx/wx.h>
+
+#include "table_dialog.h"
+
class wxSpinCtrlDouble;
class wxSpinCtrlDouble;
-class AudioGainDialog : public wxDialog
+
+class AudioGainDialog : public TableDialog
{
public:
AudioGainDialog (wxWindow *, int, int, float);
float value () const;
{
public:
AudioGainDialog (wxWindow *, int, int, float);
float value () const;
-
+
private:
wxSpinCtrlDouble* _gain;
};
private:
wxSpinCtrlDouble* _gain;
};