- _butler.reset(
- new Butler(
- _film,
- _player,
- Config::instance()->audio_mapping(_audio_channels),
- _audio_channels,
- bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24),
- VideoRange::FULL,
- false,
- true
- )
+ _butler = std::make_shared<Butler>(
+ _film,
+ _player,
+ Config::instance()->audio_mapping(_audio_channels),
+ _audio_channels,
+ bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24),
+ VideoRange::FULL,
+ !_optimise_for_j2k,
+ true,
+ dynamic_pointer_cast<GLVideoView>(_video_view) && _optimise_for_j2k