- if (!_player_video.first) {
- _video_view->set_image (shared_ptr<Image>());
- refresh_view ();
- return;
- }
-
- if (_playing && (time() - _player_video.second) > one_video_frame()) {
- /* Too late; just drop this frame before we try to get its image (which will be the time-consuming
- part if this frame is J2K).
- */
- _video_position = _player_video.second;
- ++_dropped;
- return;
- }
-
- /* In an ideal world, what we would do here is:
- *
- * 1. convert to XYZ exactly as we do in the DCP creation path.
- * 2. convert back to RGB for the preview display, compensating
- * for the monitor etc. etc.
- *
- * but this is inefficient if the source is RGB. Since we don't
- * (currently) care too much about the precise accuracy of the preview's
- * colour mapping (and we care more about its speed) we try to short-
- * circuit this "ideal" situation in some cases.
- *
- * The content's specified colour conversion indicates the colourspace
- * which the content is in (according to the user).
- *
- * PlayerVideo::image (bound to PlayerVideo::force) will take the source
- * image and convert it (from whatever the user has said it is) to RGB.
- */
-
- _state_timer.set ("get image");
-
- _video_view->set_image (
- _player_video.first->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), false, true)
- );
-
- _state_timer.set ("ImageChanged");
- ImageChanged (_player_video.first);
- _state_timer.unset ();
-
- _video_position = _player_video.second;
- _inter_position = _player_video.first->inter_position ();
- _inter_size = _player_video.first->inter_size ();
-
- refresh_view ();
-
- _closed_captions_dialog->update (time());
-}
-
-void
-FilmViewer::timer ()
-{
- if (!_film || !_playing) {
- return;
- }
-
- get ();
- PositionChanged ();
- DCPTime const next = _video_position + one_video_frame();
-
- if (next >= _film->length()) {
- stop ();
- Finished ();
- return;
- }
-
- LOG_DEBUG_PLAYER("%1 -> %2; delay %3", next.seconds(), time().seconds(), max((next.seconds() - time().seconds()) * 1000, 1.0));
- _timer.Start (max ((next.seconds() - time().seconds()) * 1000, 1.0), wxTIMER_ONE_SHOT);
-
- if (_butler) {
- _butler->rethrow ();
- }