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Bump version
[dcpomatic.git]
/
src
/
wx
/
film_viewer.h
diff --git
a/src/wx/film_viewer.h
b/src/wx/film_viewer.h
index 6c18c7c5bc97b12298fcf9571bf759e6f96afc17..c99c7344047448b088115a9e085bb5eb389937fa 100644
(file)
--- a/
src/wx/film_viewer.h
+++ b/
src/wx/film_viewer.h
@@
-28,26
+28,23
@@
class wxToggleButton;
class FFmpegPlayer;
class Image;
class RGBPlusAlphaImage;
class FFmpegPlayer;
class Image;
class RGBPlusAlphaImage;
+class PlayerImage;
/** @class FilmViewer
* @brief A wx widget to view a preview of a Film.
*
* The film takes the following path through the viewer:
*
/** @class FilmViewer
* @brief A wx widget to view a preview of a Film.
*
* The film takes the following path through the viewer:
*
- * 1.
ge
t_frame() asks our _player to decode some data. If it does, process_video()
- *
will be called.
+ * 1.
fetch_nex
t_frame() asks our _player to decode some data. If it does, process_video()
+ * will be called.
*
*
- * 2. process_video() takes the image from the decoder (_raw_frame) and calls raw_to_display().
- *
- * 3. raw_to_display() copies _raw_frame to _display_frame, processing it and scaling it.
+ * 2. process_video() takes the image from the player (_frame).
*
*
- *
4. calling _panel->Refresh() and _panel->Update() results in paint_panel() being called;
- *
this creates frame_bitmap from _display
_frame and blits it to the display.
+ *
3. fetch_next_frame() calls _panel->Refresh() and _panel->Update() which results in
+ *
paint_panel() being called; this creates frame_bitmap from
_frame and blits it to the display.
*
*
- *
update_from_decoder
() asks the player to re-emit its current frame on the next pass(), and then
+ *
fetch_current_frame_again
() asks the player to re-emit its current frame on the next pass(), and then
* starts from step #1.
* starts from step #1.
- *
- * update_from_raw() starts at step #3, then calls _panel->Refresh and _panel->Update.
*/
class FilmViewer : public wxPanel
{
*/
class FilmViewer : public wxPanel
{
@@
-57,23
+54,21
@@
public:
void set_film (boost::shared_ptr<Film>);
private:
void set_film (boost::shared_ptr<Film>);
private:
- void film_changed (Film::Property);
- void film_content_changed (boost::weak_ptr<Content>, int);
- void paint_panel (wxPaintEvent &);
+ void paint_panel ();
void panel_sized (wxSizeEvent &);
void panel_sized (wxSizeEvent &);
- void slider_moved (
wxScrollEvent &
);
- void play_clicked (
wxCommandEvent &
);
- void timer (
wxTimerEvent &
);
- void process_video (boost::shared_ptr<
const Image>, bool
, Time);
+ void slider_moved ();
+ void play_clicked ();
+ void timer ();
+ void process_video (boost::shared_ptr<
PlayerImage>, Eyes
, Time);
void calculate_sizes ();
void check_play_state ();
void calculate_sizes ();
void check_play_state ();
- void update_from_raw ();
- void update_from_decoder ();
- void raw_to_display ();
- void get_frame ();
+ void fetch_current_frame_again ();
+ void fetch_next_frame ();
void active_jobs_changed (bool);
void active_jobs_changed (bool);
- void back_clicked (wxCommandEvent &);
- void forward_clicked (wxCommandEvent &);
+ void back_clicked ();
+ void forward_clicked ();
+ void player_changed (bool);
+ void set_position_text (Time);
boost::shared_ptr<Film> _film;
boost::shared_ptr<Player> _player;
boost::shared_ptr<Film> _film;
boost::shared_ptr<Player> _player;
@@
-83,13
+78,12
@@
private:
wxSlider* _slider;
wxButton* _back_button;
wxButton* _forward_button;
wxSlider* _slider;
wxButton* _back_button;
wxButton* _forward_button;
- wxStaticText* _frame;
+ wxStaticText* _frame
_number
;
wxStaticText* _timecode;
wxToggleButton* _play_button;
wxTimer _timer;
wxStaticText* _timecode;
wxToggleButton* _play_button;
wxTimer _timer;
- boost::shared_ptr<const Image> _raw_frame;
- boost::shared_ptr<const Image> _display_frame;
+ boost::shared_ptr<const Image> _frame;
bool _got_frame;
/** Size of our output (including padding if we have any) */
bool _got_frame;
/** Size of our output (including padding if we have any) */