+ _temp_version = add (new wxCheckBox (this, wxID_ANY, _("Temp version")));
+ add_spacer ();
+
+ _pre_release = add (new wxCheckBox (this, wxID_ANY, _("Pre-release")));
+ add_spacer ();
+
+ _red_band = add (new wxCheckBox (this, wxID_ANY, _("Red band")));
+ add_spacer ();
+
+ add (_("Chain"), true);
+ _chain = add (new wxTextCtrl (this, wxID_ANY));
+
+ _two_d_version_of_three_d = add (new wxCheckBox (this, wxID_ANY, _("2D version of content available in 3D")));
+ add_spacer ();
+
+ add (_("Mastered luminance (e.g. 14fl)"), true);
+ _mastered_luminance = add (new wxTextCtrl (this, wxID_ANY));
+