+ void edit_release_territory ();
+ void enable_release_territory_changed ();
+ void facility_changed ();
+ void enable_facility_changed ();
+ void studio_changed ();
+ void enable_studio_changed ();
+ void temp_version_changed ();
+ void pre_release_changed ();
+ void red_band_changed ();
+ void two_d_version_of_three_d_changed ();
+
+ wxCheckBox* _enable_release_territory;
+ /** The current release territory displayed in the UI; since we can't easily convert
+ * the string in _release_territory_text to a RegionSubtag we just store the RegionSubtag
+ * alongside.
+ */
+ boost::optional<dcp::LanguageTag::RegionSubtag> _release_territory;
+ wxStaticText* _release_territory_text;
+ Button* _edit_release_territory;
+ wxCheckBox* _enable_facility;
+ wxTextCtrl* _facility;
+ wxCheckBox* _enable_studio;
+ wxTextCtrl* _studio;
+ wxCheckBox* _temp_version;
+ wxCheckBox* _pre_release;
+ wxCheckBox* _red_band;
+ wxCheckBox* _two_d_version_of_three_d;