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Try to enable some WGL stuff.
[dcpomatic.git]
/
src
/
wx
/
player_information.cc
diff --git
a/src/wx/player_information.cc
b/src/wx/player_information.cc
index c0821510ceb54d56b2be333f2e3f77e8c70eb0be..5f480d5b4902832b14886a3aeb726c1d154fb7e8 100644
(file)
--- a/
src/wx/player_information.cc
+++ b/
src/wx/player_information.cc
@@
-153,8
+153,8
@@
PlayerInformation::triggered_update ()
string const len = String::compose(
wx_to_std(_("Length: %1 (%2 frames)")),
string const len = String::compose(
wx_to_std(_("Length: %1 (%2 frames)")),
- time_to_hmsf(dcp->full_length(), lrint(*vfr)),
- dcp->full_length().frames_round(*vfr)
+ time_to_hmsf(dcp->full_length(
fv->film()
), lrint(*vfr)),
+ dcp->full_length(
fv->film()
).frames_round(*vfr)
);
checked_set (_dcp[r++], std_to_wx(len));
);
checked_set (_dcp[r++], std_to_wx(len));