- /* Do this calculation with frames so that we can round
- to a frame boundary at the start rather than the end.
- */
- int64_t f = rint (t.seconds() * fps);
-
- int const h = f / (3600 * fps);
- f -= h * 3600 * fps;
- int const m = f / (60 * fps);
- f -= m * 60 * fps;
- int const s = f / fps;
- f -= s * fps;
-
- checked_set (_hours, lexical_cast<string> (h));
- checked_set (_minutes, lexical_cast<string> (m));
- checked_set (_seconds, lexical_cast<string> (s));
- checked_set (_frames, lexical_cast<string> (f));
-
- _fixed->SetLabel (wxString::Format ("%02d:%02d:%02d.%02" wxLongLongFmtSpec "d", h, m, s, f));