- butler->get_audio (audio_buffer, 2000);
- p.first->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), VideoRange::FULL, false, true);
+ butler->get_audio (Butler::Behaviour::BLOCKING, audio_buffer.data(), 2000);
+ p.first->image(boost::bind(&PlayerVideo::force, AV_PIX_FMT_RGB24), VideoRange::FULL, true);