-
- if (sound_asset->asset()->channels() > 2) {
- /* Mono input so it will appear on centre */
- int const sample = d[i + 7] | (d[i + 8] << 8);
- BOOST_CHECK_EQUAL (sample, n);
- }
-
- if (sound_asset->asset()->channels() > 3) {
- /* Lfe should be silent */
- int const sample = d[i + 9] | (d[i + 10] << 8);
- BOOST_CHECK_EQUAL (sample, 0);
- }
-
- if (sound_asset->asset()->channels() > 4) {
- /* Ls should be silent */
- int const sample = d[i + 11] | (d[i + 12] << 8);
- BOOST_CHECK_EQUAL (sample, 0);
- }
-
-
- if (sound_asset->asset()->channels() > 5) {
- /* Rs should be silent */
- int const sample = d[i + 13] | (d[i + 14] << 8);
- BOOST_CHECK_EQUAL (sample, 0);
- }
-