using std::string;
using boost::shared_ptr;
+using boost::dynamic_pointer_cast;
/** @param a Film to use for the left half of the screen.
* @param b Film to use for the right half of the screen.
*/
ABTranscoder::ABTranscoder (
- shared_ptr<Film> a, shared_ptr<Film> b, shared_ptr<const DecodeOptions> o, Job* j, shared_ptr<Encoder> e)
+ shared_ptr<Film> a, shared_ptr<Film> b, DecodeOptions o, Job* j, shared_ptr<Encoder> e)
: _film_a (a)
, _film_b (b)
, _job (j)
, _encoder (e)
+ , _combiner (new Combiner (a->log()))
{
- _da = decoder_factory (_film_a, o, j);
- _db = decoder_factory (_film_b, o, j);
+ _da = decoder_factory (_film_a, o);
+ _db = decoder_factory (_film_b, o);
if (_film_a->audio_stream()) {
shared_ptr<AudioStream> st = _film_a->audio_stream();
- _matcher.reset (new Matcher (_film_a->log(), st->sample_rate(), _film_a->frames_per_second()));
+ _matcher.reset (new Matcher (_film_a->log(), st->sample_rate(), _film_a->source_frame_rate()));
_delay_line.reset (new DelayLine (_film_a->log(), st->channels(), _film_a->audio_delay() * st->sample_rate() / 1000));
_gain.reset (new Gain (_film_a->log(), _film_a->audio_gain()));
}
_db.video->set_subtitle_stream (_film_a->subtitle_stream ());
_da.audio->set_audio_stream (_film_a->audio_stream ());
- _da.video->Video.connect (bind (&Combiner::process_video, _combiner, _1, _2));
- _db.video->Video.connect (bind (&Combiner::process_video_b, _combiner, _1, _2));
+ _da.video->Video.connect (bind (&Combiner::process_video, _combiner, _1, _2, _3));
+ _db.video->Video.connect (bind (&Combiner::process_video_b, _combiner, _1, _2, _3));
if (_matcher) {
_combiner->connect_video (_matcher);
ABTranscoder::go ()
{
_encoder->process_begin ();
+
+ bool done[3] = { false, false, false };
while (1) {
- bool const va = _da.video->pass ();
- bool const vb = _db.video->pass ();
- bool const a = _da.audio->pass ();
+ done[0] = _da.video->pass ();
+ done[1] = _db.video->pass ();
+
+ if (!done[2] && _da.audio && dynamic_pointer_cast<Decoder> (_da.audio) != dynamic_pointer_cast<Decoder> (_da.video)) {
+ done[2] = _da.audio->pass ();
+ } else {
+ done[2] = true;
+ }
- _da.video->set_progress ();
+ if (_job) {
+ _da.video->set_progress (_job);
+ }
- if (va && vb && a) {
+ if (done[0] && done[1] && done[2]) {
break;
}
}