ActiveText (ActiveText const&) = delete;
ActiveText& operator= (ActiveText const&) = delete;
+ ActiveText(ActiveText&& other);
+ ActiveText& operator=(ActiveText&& other);
+
std::list<PlayerText> get_burnt (dcpomatic::DCPTimePeriod period, bool always_burn_captions) const;
void clear_before (dcpomatic::DCPTime time);
void clear ();