#include "decoder_factory.h"
#include "audio_decoder.h"
+#include "i18n.h"
+
using std::string;
using std::max;
+using std::min;
using std::cout;
using boost::shared_ptr;
string
AnalyseAudioJob::name () const
{
- return String::compose ("Analyse audio of %1", _film->name());
+ return String::compose (_("Analyse audio of %1"), _film->name());
}
void
decoders.audio->set_audio_stream (_film->audio_stream ());
decoders.audio->Audio.connect (bind (&AnalyseAudioJob::audio, this, _1));
- int64_t total_audio_frames = video_frames_to_audio_frames (_film->length().get(), _film->audio_stream()->sample_rate(), _film->frames_per_second());
- _samples_per_point = total_audio_frames / _num_points;
+ int64_t total_audio_frames = video_frames_to_audio_frames (_film->length().get(), _film->audio_stream()->sample_rate(), _film->source_frame_rate());
+ _samples_per_point = max (1L, total_audio_frames / _num_points);
_current.resize (_film->audio_stream()->channels ());
_analysis.reset (new AudioAnalysis (_film->audio_stream()->channels()));