_analysis.reset (new AudioAnalysis (_film->audio_channels ()));
_done = 0;
- OutputAudioFrame const len = _film->time_to_audio_frames (_film->length ());
+ AudioFrame const len = _film->time_to_audio_frames (_film->length ());
while (!player->pass ()) {
set_progress (double (_done) / len);
}
}
void
-AnalyseAudioJob::audio (shared_ptr<const AudioBuffers> b, Time)
+AnalyseAudioJob::audio (shared_ptr<const AudioBuffers> b, DCPTime)
{
for (int i = 0; i < b->frames(); ++i) {
for (int j = 0; j < b->channels(); ++j) {