#include "analyse_audio_job.h"
#include "compose.hpp"
#include "film.h"
-#include "options.h"
-#include "decoder_factory.h"
-#include "audio_decoder.h"
+#include "player.h"
#include "i18n.h"
void
AnalyseAudioJob::run ()
{
- if (!_film->audio_stream () || !_film->length()) {
- set_progress (1);
- set_state (FINISHED_ERROR);
- return;
- }
-
- DecodeOptions options;
- options.decode_video = false;
-
- Decoders decoders = decoder_factory (_film, options);
- assert (decoders.audio);
+ shared_ptr<Player> player = _film->player ();
+ player->disable_video ();
- decoders.audio->set_audio_stream (_film->audio_stream ());
- decoders.audio->Audio.connect (bind (&AnalyseAudioJob::audio, this, _1));
+ player->Audio.connect (bind (&AnalyseAudioJob::audio, this, _1));
- int64_t total_audio_frames = video_frames_to_audio_frames (_film->length().get(), _film->audio_stream()->sample_rate(), _film->source_frame_rate());
- _samples_per_point = max (int64_t (1), total_audio_frames / _num_points);
+ _samples_per_point = max (int64_t (1), _film->audio_length() / _num_points);
- _current.resize (_film->audio_stream()->channels ());
- _analysis.reset (new AudioAnalysis (_film->audio_stream()->channels()));
+ _current.resize (MAX_AUDIO_CHANNELS);
+ _analysis.reset (new AudioAnalysis (MAX_AUDIO_CHANNELS));
- while (!decoders.audio->pass()) {
- set_progress (float (_done) / total_audio_frames);
+ while (!player->pass()) {
+ set_progress (float (_done) / _film->audio_length ());
}
_analysis->write (_film->audio_analysis_path ());