Fix apparently ineffective processors when analysing audio (#2671).
[dcpomatic.git] / src / lib / analyse_audio_job.h
index 2b749da6ba4b805a1ec3de988ca184e1a046d092..afd52c3040688c00f48ce215f0e2d48fe8acef35 100644 (file)
@@ -50,7 +50,7 @@ class Filter;
 class AnalyseAudioJob : public Job
 {
 public:
-       AnalyseAudioJob (std::shared_ptr<const Film>, std::shared_ptr<const Playlist>, bool from_zero);
+       AnalyseAudioJob(std::shared_ptr<const Film>, std::shared_ptr<const Playlist>, bool whole_film);
        ~AnalyseAudioJob ();
 
        std::string name () const override;
@@ -70,6 +70,7 @@ private:
        std::shared_ptr<const Playlist> _playlist;
        /** playlist's audio analysis path when the job was created */
        boost::filesystem::path _path;
+       bool _whole_film;
 
        static const int _num_points;
 };