*/
+#include "audio_buffers.h"
+#include "dcpomatic_assert.h"
#include <cassert>
#include <cstring>
+#include <cmath>
#include <stdexcept>
-#include "audio_buffers.h"
using std::bad_alloc;
using boost::shared_ptr;
* @param frames Number of frames to reserve space for.
*/
AudioBuffers::AudioBuffers (int channels, int frames)
- : _channels (channels)
- , _frames (frames)
- , _allocated_frames (frames)
{
- _data = static_cast<float**> (malloc (_channels * sizeof (float *)));
- if (!_data) {
- throw bad_alloc ();
- }
-
- for (int i = 0; i < _channels; ++i) {
- _data[i] = static_cast<float*> (malloc (frames * sizeof (float)));
- if (!_data[i]) {
- throw bad_alloc ();
- }
- }
+ allocate (channels, frames);
}
/** Copy constructor.
* @param other Other AudioBuffers; data is copied.
*/
AudioBuffers::AudioBuffers (AudioBuffers const & other)
- : _channels (other._channels)
- , _frames (other._frames)
- , _allocated_frames (other._frames)
{
- _data = static_cast<float**> (malloc (_channels * sizeof (float *)));
- if (!_data) {
- throw bad_alloc ();
- }
-
- for (int i = 0; i < _channels; ++i) {
- _data[i] = static_cast<float*> (malloc (_frames * sizeof (float)));
- if (!_data[i]) {
- throw bad_alloc ();
- }
- memcpy (_data[i], other._data[i], _frames * sizeof (float));
- }
+ allocate (other._channels, other._frames);
+ copy_from (&other, other._frames, 0, 0);
}
-/* XXX: it's a shame that this is a copy-and-paste of the above;
- probably fixable with c++0x.
-*/
AudioBuffers::AudioBuffers (boost::shared_ptr<const AudioBuffers> other)
- : _channels (other->_channels)
- , _frames (other->_frames)
- , _allocated_frames (other->_frames)
{
+ allocate (other->_channels, other->_frames);
+ copy_from (other.get(), other->_frames, 0, 0);
+}
+
+AudioBuffers &
+AudioBuffers::operator= (AudioBuffers const & other)
+{
+ if (this == &other) {
+ return *this;
+ }
+
+ deallocate ();
+ allocate (other._channels, other._frames);
+ copy_from (&other, other._frames, 0, 0);
+
+ return *this;
+}
+
+/** AudioBuffers destructor */
+AudioBuffers::~AudioBuffers ()
+{
+ deallocate ();
+}
+
+void
+AudioBuffers::allocate (int channels, int frames)
+{
+ DCPOMATIC_ASSERT (frames >= 0);
+ DCPOMATIC_ASSERT (channels >= 0);
+
+ _channels = channels;
+ _frames = frames;
+ _allocated_frames = frames;
+
_data = static_cast<float**> (malloc (_channels * sizeof (float *)));
if (!_data) {
throw bad_alloc ();
}
for (int i = 0; i < _channels; ++i) {
- _data[i] = static_cast<float*> (malloc (_frames * sizeof (float)));
+ _data[i] = static_cast<float*> (malloc (frames * sizeof (float)));
if (!_data[i]) {
throw bad_alloc ();
}
- memcpy (_data[i], other->_data[i], _frames * sizeof (float));
}
}
-/** AudioBuffers destructor */
-AudioBuffers::~AudioBuffers ()
+void
+AudioBuffers::deallocate ()
{
for (int i = 0; i < _channels; ++i) {
free (_data[i]);
float*
AudioBuffers::data (int c) const
{
- assert (c >= 0 && c < _channels);
+ DCPOMATIC_ASSERT (c >= 0 && c < _channels);
return _data[c];
}
/** Set the number of frames that these AudioBuffers will report themselves
- * as having.
+ * as having. If we reduce the number of frames, the `lost' frames will
+ * be silenced.
* @param f Frames; must be less than or equal to the number of allocated frames.
*/
void
AudioBuffers::set_frames (int f)
{
- assert (f <= _allocated_frames);
+ DCPOMATIC_ASSERT (f <= _allocated_frames);
+
+ for (int c = 0; c < _channels; ++c) {
+ for (int i = f; i < _frames; ++i) {
+ _data[c][i] = 0;
+ }
+ }
+
_frames = f;
}
void
AudioBuffers::make_silent (int c)
{
- assert (c >= 0 && c < _channels);
+ DCPOMATIC_ASSERT (c >= 0 && c < _channels);
for (int i = 0; i < _frames; ++i) {
_data[c][i] = 0;
}
}
+void
+AudioBuffers::make_silent (int from, int frames)
+{
+ DCPOMATIC_ASSERT ((from + frames) <= _allocated_frames);
+
+ for (int c = 0; c < _channels; ++c) {
+ for (int i = from; i < (from + frames); ++i) {
+ _data[c][i] = 0;
+ }
+ }
+}
+
/** Copy data from another AudioBuffers to this one. All channels are copied.
* @param from AudioBuffers to copy from; must have the same number of channels as this.
* @param frames_to_copy Number of frames to copy.
void
AudioBuffers::copy_from (AudioBuffers const * from, int frames_to_copy, int read_offset, int write_offset)
{
- assert (from->channels() == channels());
+ if (frames_to_copy == 0) {
+ /* Prevent the asserts from firing if there is nothing to do */
+ return;
+ }
+
+ DCPOMATIC_ASSERT (from->channels() == channels());
- assert (from);
- assert (read_offset >= 0 && (read_offset + frames_to_copy) <= from->_allocated_frames);
- assert (write_offset >= 0 && (write_offset + frames_to_copy) <= _allocated_frames);
+ DCPOMATIC_ASSERT (from);
+ DCPOMATIC_ASSERT (read_offset >= 0 && (read_offset + frames_to_copy) <= from->_allocated_frames);
+ DCPOMATIC_ASSERT (write_offset >= 0 && (write_offset + frames_to_copy) <= _allocated_frames);
for (int i = 0; i < _channels; ++i) {
memcpy (_data[i] + write_offset, from->_data[i] + read_offset, frames_to_copy * sizeof(float));
return;
}
- assert (from >= 0);
- assert (from < _frames);
- assert (to >= 0);
- assert (to < _frames);
- assert (frames > 0);
- assert (frames <= _frames);
- assert ((from + frames) <= _frames);
- assert ((to + frames) <= _frames);
+ DCPOMATIC_ASSERT (from >= 0);
+ DCPOMATIC_ASSERT (from < _frames);
+ DCPOMATIC_ASSERT (to >= 0);
+ DCPOMATIC_ASSERT (to < _frames);
+ DCPOMATIC_ASSERT (frames > 0);
+ DCPOMATIC_ASSERT (frames <= _frames);
+ DCPOMATIC_ASSERT ((from + frames) <= _frames);
+ DCPOMATIC_ASSERT ((to + frames) <= _allocated_frames);
for (int i = 0; i < _channels; ++i) {
memmove (_data[i] + to, _data[i] + from, frames * sizeof(float));
}
}
-/** Add data from from `from', `from_channel' to our channel `to_channel' */
+/** Add data from from `from', `from_channel' to our channel `to_channel'.
+ * @param gain Linear gain to apply to the data before it is added.
+ */
void
-AudioBuffers::accumulate_channel (AudioBuffers const * from, int from_channel, int to_channel)
+AudioBuffers::accumulate_channel (AudioBuffers const * from, int from_channel, int to_channel, float gain)
{
int const N = frames ();
- assert (from->frames() == N);
+ DCPOMATIC_ASSERT (from->frames() == N);
+ DCPOMATIC_ASSERT (to_channel <= _channels);
float* s = from->data (from_channel);
float* d = _data[to_channel];
for (int i = 0; i < N; ++i) {
- *d++ += *s++;
+ *d++ += (*s++) * gain;
}
}
void
AudioBuffers::accumulate_frames (AudioBuffers const * from, int read_offset, int write_offset, int frames)
{
- assert (_channels == from->channels ());
+ DCPOMATIC_ASSERT (_channels == from->channels ());
+ DCPOMATIC_ASSERT (read_offset >= 0);
+ DCPOMATIC_ASSERT (write_offset >= 0);
for (int i = 0; i < _channels; ++i) {
for (int j = 0; j < frames; ++j) {
}
}
+/** @param dB gain in dB */
+void
+AudioBuffers::apply_gain (float dB)
+{
+ float const linear = pow (10, dB / 20);
+
+ for (int i = 0; i < _channels; ++i) {
+ for (int j = 0; j < _frames; ++j) {
+ _data[i][j] *= linear;
+ }
+ }
+}
+
+/** @param c Channel index.
+ * @return AudioBuffers object containing only channel `c' from this AudioBuffers.
+ */
+shared_ptr<AudioBuffers>
+AudioBuffers::channel (int c) const
+{
+ shared_ptr<AudioBuffers> o (new AudioBuffers (1, frames ()));
+ o->copy_channel_from (this, c, 0);
+ return o;
+}
+
+void
+AudioBuffers::copy_channel_from (AudioBuffers const * from, int from_channel, int to_channel)
+{
+ DCPOMATIC_ASSERT (from->frames() == frames());
+ memcpy (data(to_channel), from->data(from_channel), frames() * sizeof (float));
+}
+
+shared_ptr<AudioBuffers>
+AudioBuffers::clone () const
+{
+ shared_ptr<AudioBuffers> b (new AudioBuffers (channels (), frames ()));
+ b->copy_from (this, frames (), 0, 0);
+ return b;
+}