* @param frames Number of frames to reserve space for.
*/
AudioBuffers::AudioBuffers (int channels, int frames)
- : _channels (channels)
- , _frames (frames)
- , _allocated_frames (frames)
{
- _data = static_cast<float**> (malloc (_channels * sizeof (float *)));
- if (!_data) {
- throw bad_alloc ();
- }
-
- for (int i = 0; i < _channels; ++i) {
- _data[i] = static_cast<float*> (malloc (frames * sizeof (float)));
- if (!_data[i]) {
- throw bad_alloc ();
- }
- }
+ allocate (channels, frames);
}
/** Copy constructor.
* @param other Other AudioBuffers; data is copied.
*/
AudioBuffers::AudioBuffers (AudioBuffers const & other)
- : _channels (other._channels)
- , _frames (other._frames)
- , _allocated_frames (other._frames)
{
- _data = static_cast<float**> (malloc (_channels * sizeof (float *)));
- if (!_data) {
- throw bad_alloc ();
- }
-
- for (int i = 0; i < _channels; ++i) {
- _data[i] = static_cast<float*> (malloc (_frames * sizeof (float)));
- if (!_data[i]) {
- throw bad_alloc ();
- }
- memcpy (_data[i], other._data[i], _frames * sizeof (float));
- }
+ allocate (other._channels, other._frames);
+ copy_from (&other, other._frames, 0, 0);
}
/* XXX: it's a shame that this is a copy-and-paste of the above;
probably fixable with c++0x.
*/
AudioBuffers::AudioBuffers (boost::shared_ptr<const AudioBuffers> other)
- : _channels (other->_channels)
- , _frames (other->_frames)
- , _allocated_frames (other->_frames)
{
+ allocate (other->_channels, other->_frames);
+ copy_from (other.get(), other->_frames, 0, 0);
+}
+
+AudioBuffers &
+AudioBuffers::operator= (AudioBuffers const & other)
+{
+ if (this == &other) {
+ return *this;
+ }
+
+ deallocate ();
+ allocate (other._channels, other._frames);
+ copy_from (&other, other._frames, 0, 0);
+
+ return *this;
+}
+
+/** AudioBuffers destructor */
+AudioBuffers::~AudioBuffers ()
+{
+ deallocate ();
+}
+
+void
+AudioBuffers::allocate (int channels, int frames)
+{
+ _channels = channels;
+ _frames = frames;
+ _allocated_frames = frames;
+
_data = static_cast<float**> (malloc (_channels * sizeof (float *)));
if (!_data) {
throw bad_alloc ();
}
for (int i = 0; i < _channels; ++i) {
- _data[i] = static_cast<float*> (malloc (_frames * sizeof (float)));
+ _data[i] = static_cast<float*> (malloc (frames * sizeof (float)));
if (!_data[i]) {
throw bad_alloc ();
}
- memcpy (_data[i], other->_data[i], _frames * sizeof (float));
}
}
-/** AudioBuffers destructor */
-AudioBuffers::~AudioBuffers ()
+void
+AudioBuffers::deallocate ()
{
for (int i = 0; i < _channels; ++i) {
free (_data[i]);
}
}
+void
+AudioBuffers::make_silent (int from, int frames)
+{
+ assert ((from + frames) <= _allocated_frames);
+
+ for (int c = 0; c < _channels; ++c) {
+ for (int i = from; i < (from + frames); ++i) {
+ _data[c][i] = 0;
+ }
+ }
+}
+
/** Copy data from another AudioBuffers to this one. All channels are copied.
* @param from AudioBuffers to copy from; must have the same number of channels as this.
* @param frames_to_copy Number of frames to copy.
{
int const N = frames ();
assert (from->frames() == N);
+ assert (to_channel <= _channels);
float* s = from->data (from_channel);
float* d = _data[to_channel];
}
}
+/** Ensure we have space for at least a certain number of frames. If we extend
+ * the buffers, fill the new space with silence.
+ */
void
AudioBuffers::ensure_size (int frames)
{
if (!_data[i]) {
throw bad_alloc ();
}
+ for (int j = _allocated_frames; j < frames; ++j) {
+ _data[i][j] = 0;
+ }
}
_allocated_frames = frames;