AudioBuffers & operator= (AudioBuffers const &);
+ boost::shared_ptr<AudioBuffers> clone () const;
+ boost::shared_ptr<AudioBuffers> channel (int) const;
+
void ensure_size (int);
float** data () const {
void apply_gain (float);
void copy_from (AudioBuffers const * from, int frames_to_copy, int read_offset, int write_offset);
+ void copy_channel_from (AudioBuffers const * from, int from_channel, int to_channel);
void move (int from, int to, int frames);
void accumulate_channel (AudioBuffers const * from, int from_channel, int to_channel, float gain = 1);
void accumulate_frames (AudioBuffers const *, int read_offset, int write_offset, int frames);