std::string technical_summary () const;
virtual int audio_channels () const = 0;
- virtual AudioFrame audio_length () const = 0;
+ virtual ContentTime audio_length () const = 0;
virtual int content_audio_frame_rate () const = 0;
virtual int output_audio_frame_rate () const = 0;
virtual AudioMapping audio_mapping () const = 0;
return _audio_delay;
}
- Frame time_to_content_audio_frames (DCPTime, DCPTime) const;
-
private:
/** Gain to apply to audio in dB */
float _audio_gain;