/*
- Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2014 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
+/** @file src/lib/audio_content.h
+ * @brief AudioContent and AudioContentProperty classes.
+ */
+
#ifndef DCPOMATIC_AUDIO_CONTENT_H
#define DCPOMATIC_AUDIO_CONTENT_H
static int const AUDIO_MAPPING;
};
+/** @class AudioContent
+ * @brief Parent class for content which may contain audio data.
+ */
class AudioContent : public virtual Content
{
public:
void as_xml (xmlpp::Node *) const;
std::string technical_summary () const;
+ /** @return number of audio channels in the content */
virtual int audio_channels () const = 0;
+ /** @return the length of the audio in the content */
virtual ContentTime audio_length () const = 0;
+ /** @return the frame rate of the content */
virtual int content_audio_frame_rate () const = 0;
virtual int output_audio_frame_rate () const = 0;
virtual AudioMapping audio_mapping () const = 0;
- virtual void set_audio_mapping (AudioMapping) = 0;
+ virtual void set_audio_mapping (AudioMapping);
+ virtual boost::filesystem::path audio_analysis_path () const;
boost::signals2::connection analyse_audio (boost::function<void()>);
- boost::filesystem::path audio_analysis_path () const;
void set_audio_gain (float);
void set_audio_delay (int);