virtual int output_audio_frame_rate () const = 0;
virtual AudioMapping audio_mapping () const = 0;
virtual void set_audio_mapping (AudioMapping) = 0;
+ virtual boost::filesystem::path audio_analysis_path () const;
boost::signals2::connection analyse_audio (boost::function<void()>);
- boost::filesystem::path audio_analysis_path () const;
void set_audio_gain (float);
void set_audio_delay (int);