/*
- Copyright (C) 2012-2015 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2018 Carl Hetherington <cth@carlh.net>
- This program is free software; you can redistribute it and/or modify
+ This file is part of DCP-o-matic.
+
+ DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
- This program is distributed in the hope that it will be useful,
+ DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#include "audio_decoder.h"
#include "audio_buffers.h"
-#include "audio_decoder_stream.h"
#include "audio_content.h"
+#include "log.h"
+#include "resampler.h"
+#include "compose.hpp"
#include <boost/foreach.hpp>
#include <iostream>
#include "i18n.h"
+#define LOG_GENERAL(...) _log->log (String::compose (__VA_ARGS__), LogEntry::TYPE_GENERAL);
+
using std::cout;
using std::map;
+using std::pair;
using boost::shared_ptr;
+using boost::optional;
-AudioDecoder::AudioDecoder (shared_ptr<const AudioContent> content)
- : _audio_content (content)
+AudioDecoder::AudioDecoder (Decoder* parent, shared_ptr<const AudioContent> content, shared_ptr<Log> log, bool fast)
+ : DecoderPart (parent, log)
+ , _content (content)
+ , _fast (fast)
{
- BOOST_FOREACH (AudioStreamPtr i, content->audio_streams ()) {
- _streams[i] = shared_ptr<AudioDecoderStream> (new AudioDecoderStream (_audio_content, i, this));
+ /* Set up _positions so that we have one for each stream */
+ BOOST_FOREACH (AudioStreamPtr i, content->streams ()) {
+ _positions[i] = 0;
}
}
-ContentAudio
-AudioDecoder::get_audio (AudioStreamPtr stream, Frame frame, Frame length, bool accurate)
-{
- return _streams[stream]->get (frame, length, accurate);
-}
-
void
-AudioDecoder::audio (AudioStreamPtr stream, shared_ptr<const AudioBuffers> data, ContentTime time)
+AudioDecoder::emit (AudioStreamPtr stream, shared_ptr<const AudioBuffers> data, ContentTime time)
{
- if (_streams.find (stream) == _streams.end ()) {
+ if (ignore ()) {
+ return;
+ }
- /* This method can be called with an unknown stream during the following sequence:
- - Add KDM to some DCP content.
- - Content gets re-examined.
- - SingleStreamAudioContent::take_from_audio_examiner creates a new stream.
- - Some content property change signal is delivered so Player::Changed is emitted.
- - Film viewer to re-gets the frame.
- - Player calls DCPDecoder pass which calls this method on the new stream.
+ if (_positions[stream] == 0) {
+ /* This is the first data we have received since initialisation or seek. Set
+ the position based on the ContentTime that was given. After this first time
+ we just count samples, as it seems that ContentTimes are unreliable from
+ FFmpegDecoder (not quite continuous; perhaps due to some rounding error).
+ */
+ if (_content->delay() > 0) {
+ /* Insert silence to give the delay */
+ silence (_content->delay ());
+ }
+ time += ContentTime::from_seconds (_content->delay() / 1000.0);
+ _positions[stream] = time.frames_round (_content->resampled_frame_rate ());
+ }
- At this point the AudioDecoder does not know about the new stream.
+ shared_ptr<Resampler> resampler;
+ ResamplerMap::iterator i = _resamplers.find(stream);
+ if (i != _resamplers.end ()) {
+ resampler = i->second;
+ } else {
+ if (stream->frame_rate() != _content->resampled_frame_rate()) {
+ LOG_GENERAL (
+ "Creating new resampler from %1 to %2 with %3 channels",
+ stream->frame_rate(),
+ _content->resampled_frame_rate(),
+ stream->channels()
+ );
+
+ resampler.reset (new Resampler (stream->frame_rate(), _content->resampled_frame_rate(), stream->channels()));
+ if (_fast) {
+ resampler->set_fast ();
+ }
+ _resamplers[stream] = resampler;
+ }
+ }
- Then
- - Some other property change signal is delivered which marks the player's pieces invalid.
- - Film viewer re-gets again.
- - Everything is OK.
+ if (resampler) {
+ shared_ptr<const AudioBuffers> ro = resampler->run (data);
+ if (ro->frames() == 0) {
+ return;
+ }
+ data = ro;
+ }
- In this situation it is fine for us to silently drop the audio.
- */
+ Data(stream, ContentAudio (data, _positions[stream]));
+ _positions[stream] += data->frames();
+}
- return;
+/** @return Time just after the last thing that was emitted from a given stream */
+ContentTime
+AudioDecoder::stream_position (AudioStreamPtr stream) const
+{
+ PositionMap::const_iterator i = _positions.find (stream);
+ DCPOMATIC_ASSERT (i != _positions.end ());
+ return ContentTime::from_frames (i->second, _content->resampled_frame_rate());
+}
+
+ContentTime
+AudioDecoder::position () const
+{
+ optional<ContentTime> p;
+ for (PositionMap::const_iterator i = _positions.begin(); i != _positions.end(); ++i) {
+ ContentTime const ct = stream_position (i->first);
+ if (!p || ct < *p) {
+ p = ct;
+ }
}
- _streams[stream]->audio (data, time);
+ return p.get_value_or(ContentTime());
}
void
-AudioDecoder::flush ()
+AudioDecoder::seek ()
{
- for (map<AudioStreamPtr, shared_ptr<AudioDecoderStream> >::const_iterator i = _streams.begin(); i != _streams.end(); ++i) {
+ for (ResamplerMap::iterator i = _resamplers.begin(); i != _resamplers.end(); ++i) {
i->second->flush ();
+ i->second->reset ();
+ }
+
+ for (PositionMap::iterator i = _positions.begin(); i != _positions.end(); ++i) {
+ i->second = 0;
+ }
+}
+
+void
+AudioDecoder::flush ()
+{
+ for (ResamplerMap::iterator i = _resamplers.begin(); i != _resamplers.end(); ++i) {
+ shared_ptr<const AudioBuffers> ro = i->second->flush ();
+ if (ro->frames() > 0) {
+ Data (i->first, ContentAudio (ro, _positions[i->first]));
+ _positions[i->first] += ro->frames();
+ }
+ }
+
+ if (_content->delay() < 0) {
+ /* Finish off with the gap caused by the delay */
+ silence (-_content->delay ());
}
}
void
-AudioDecoder::seek (ContentTime t, bool accurate)
+AudioDecoder::silence (int milliseconds)
{
- for (map<AudioStreamPtr, shared_ptr<AudioDecoderStream> >::const_iterator i = _streams.begin(); i != _streams.end(); ++i) {
- i->second->seek (t, accurate);
+ BOOST_FOREACH (AudioStreamPtr i, _content->streams ()) {
+ int const samples = ContentTime::from_seconds(milliseconds / 1000.0).frames_round(i->frame_rate());
+ shared_ptr<AudioBuffers> silence (new AudioBuffers (i->channels(), samples));
+ silence->make_silent ();
+ Data (i, ContentAudio (silence, _positions[i]));
}
}