*/
-#include <cmath>
#include "audio_filter.h"
#include "audio_buffers.h"
+#include <cmath>
using std::vector;
using std::min;
return out;
}
+void
+AudioFilter::flush ()
+{
+ _tail.reset ();
+}
+
LowPassAudioFilter::LowPassAudioFilter (float transition_bandwidth, float cutoff)
: AudioFilter (transition_bandwidth)
{