Do lots of the player processing with less copying.
[dcpomatic.git] / src / lib / audio_mapping.cc
index 7a5da7d2a4571445fd8d253393d7043d2f89a790..3620001251ec688857c172c80c2883f1b8add42a 100644 (file)
@@ -64,8 +64,8 @@ AudioMapping::AudioMapping (shared_ptr<const cxml::Node> node)
 {
        _content_channels = node->number_child<int> ("ContentChannels");
        
-       list<shared_ptr<cxml::Node> > const c = node->node_children ("Map");
-       for (list<shared_ptr<cxml::Node> >::const_iterator i = c.begin(); i != c.end(); ++i) {
+       list<cxml::NodePtr> const c = node->node_children ("Map");
+       for (list<cxml::NodePtr>::const_iterator i = c.begin(); i != c.end(); ++i) {
                add ((*i)->number_child<int> ("ContentIndex"), static_cast<libdcp::Channel> ((*i)->number_child<int> ("DCP")));
        }
 }