*/
+
#include "audio_stream.h"
#include "audio_mapping.h"
-#include "util.h"
+#include "constants.h"
+
+
+using boost::optional;
-AudioStream::AudioStream (int frame_rate, Frame length, int channels)
+
+AudioStream::AudioStream(int frame_rate, Frame length, int channels, optional<int> bit_depth)
: _frame_rate (frame_rate)
, _length (length)
+ , _mapping (AudioMapping (channels, MAX_DCP_AUDIO_CHANNELS))
+ , _bit_depth(bit_depth)
{
- _mapping = AudioMapping (channels, MAX_DCP_AUDIO_CHANNELS);
+
}
-AudioStream::AudioStream (int frame_rate, Frame length, AudioMapping mapping)
+
+AudioStream::AudioStream(int frame_rate, Frame length, AudioMapping mapping, optional<int> bit_depth)
: _frame_rate (frame_rate)
, _length (length)
, _mapping (mapping)
+ , _bit_depth(bit_depth)
{
}
+
void
AudioStream::set_mapping (AudioMapping mapping)
{
_mapping = mapping;
}
+
int
AudioStream::channels () const
{
boost::mutex::scoped_lock lm (_mutex);
return _mapping.input_channels ();
}
+
+optional<int>
+AudioStream::bit_depth() const
+{
+ boost::mutex::scoped_lock lm(_mutex);
+ return _bit_depth;
+}
+