public:
AudioStream (int frame_rate, int channels);
AudioStream (int frame_rate, AudioMapping mapping);
-
+
void set_mapping (AudioMapping mapping);
- void set_frame_rate (int frame_rate);
AudioMapping mapping () const {
boost::mutex::scoped_lock lm (_mutex);
mutable boost::mutex _mutex;
private:
- friend class audio_sampling_rate_test;
-
+ friend struct audio_sampling_rate_test;
+ friend struct player_time_calculation_test3;
+
int _frame_rate;
AudioMapping _mapping;
};