, _log (log)
, _prepare_work (new boost::asio::io_service::work (_prepare_service))
, _pending_seek_accurate (false)
+ , _suspended (0)
, _finished (false)
, _died (false)
, _stop_thread (false)
, _disable_audio (false)
{
_player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2));
- _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1));
- _player_changed_connection = _player->Changed.connect (bind (&Butler::player_changed, this, _1));
+ _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1, _2));
+ _player_text_connection = _player->Text.connect (bind (&Butler::text, this, _1, _2, _3, _4));
+ /* The butler must here about things first, otherwise it might not sort out suspensions in time for
+ get_video() to be called in response to this signal.
+ */
+ _player_change_connection = _player->Change.connect (bind (&Butler::player_change, this, _1, _3), boost::signals2::at_front);
_thread = new boost::thread (bind (&Butler::thread, this));
#ifdef DCPOMATIC_LINUX
pthread_setname_np (_thread->native_handle(), "butler");
LOG_WARNING ("Butler audio buffers reached %1 frames (video is %2)", _audio.size(), _video.size());
}
- if (_stop_thread || _finished || _died) {
+ if (_stop_thread || _finished || _died || _suspended) {
/* Definitely do not run */
return false;
}
}
pair<shared_ptr<PlayerVideo>, DCPTime>
-Butler::get_video ()
+Butler::get_video (Error* e)
{
boost::mutex::scoped_lock lm (_mutex);
+ if (_suspended) {
+ if (e) {
+ *e = AGAIN;
+ }
+ return make_pair(shared_ptr<PlayerVideo>(), DCPTime());
+ }
+
/* Wait for data if we have none */
while (_video.empty() && !_finished && !_died) {
_arrived.wait (lm);
}
if (_video.empty()) {
- return make_pair (shared_ptr<PlayerVideo>(), DCPTime());
+ if (e) {
+ *e = NONE;
+ }
+ return make_pair(shared_ptr<PlayerVideo>(), DCPTime());
}
pair<shared_ptr<PlayerVideo>, DCPTime> const r = _video.get ();
return r;
}
+optional<TextRingBuffers::Data>
+Butler::get_closed_caption ()
+{
+ boost::mutex::scoped_lock lm (_mutex);
+ return _closed_caption.get ();
+}
+
void
Butler::seek (DCPTime position, bool accurate)
{
return;
}
+ _finished = false;
+ _pending_seek_position = position;
+ _pending_seek_accurate = accurate;
+
{
- boost::mutex::scoped_lock lm (_video_audio_mutex);
+ boost::mutex::scoped_lock lm (_buffers_mutex);
_video.clear ();
_audio.clear ();
+ _closed_caption.clear ();
}
- _finished = false;
- _pending_seek_position = position;
- _pending_seek_accurate = accurate;
_summon.notify_all ();
}
boost::mutex::scoped_lock lm (_mutex);
if (_pending_seek_position) {
- /* Don't store any video while a seek is pending */
+ /* Don't store any video in this case */
return;
}
_prepare_service.post (bind (&Butler::prepare, this, weak_ptr<PlayerVideo>(video)));
- boost::mutex::scoped_lock lm2 (_video_audio_mutex);
+ boost::mutex::scoped_lock lm2 (_buffers_mutex);
_video.put (video, time);
}
void
-Butler::audio (shared_ptr<AudioBuffers> audio)
+Butler::audio (shared_ptr<AudioBuffers> audio, DCPTime time)
{
{
boost::mutex::scoped_lock lm (_mutex);
if (_pending_seek_position || _disable_audio) {
- /* Don't store any audio while a seek is pending, or if audio is disabled */
+ /* Don't store any audio in these cases */
return;
}
}
- boost::mutex::scoped_lock lm2 (_video_audio_mutex);
- _audio.put (remap (audio, _audio_channels, _audio_mapping));
+ boost::mutex::scoped_lock lm2 (_buffers_mutex);
+ _audio.put (remap (audio, _audio_channels, _audio_mapping), time);
}
/** Try to get `frames' frames of audio and copy it into `out'. Silence
* will be filled if no audio is available.
- * @return true if there was a buffer underrun, otherwise false.
+ * @return time of this audio, or unset if there was a buffer underrun.
*/
-bool
+optional<DCPTime>
Butler::get_audio (float* out, Frame frames)
{
- bool const underrun = _audio.get (out, _audio_channels, frames);
+ optional<DCPTime> t = _audio.get (out, _audio_channels, frames);
_summon.notify_all ();
- return underrun;
+ return t;
}
void
}
void
-Butler::player_changed (int what)
+Butler::player_change (ChangeType type, bool frequent)
{
boost::mutex::scoped_lock lm (_mutex);
- if (_died || _pending_seek_position) {
- return;
- }
- DCPTime seek_to;
- DCPTime next = _video.get().second;
- if (_awaiting && _awaiting > next) {
- /* We have recently done a player_changed seek and our buffers haven't been refilled yet,
- so assume that we're seeking to the same place as last time.
- */
- seek_to = *_awaiting;
- } else {
- seek_to = next;
- }
+ if (type == CHANGE_TYPE_PENDING) {
+ ++_suspended;
+ } else if (type == CHANGE_TYPE_DONE) {
+ --_suspended;
+ if (_died || _pending_seek_position || frequent) {
+ lm.unlock ();
+ _summon.notify_all ();
+ return;
+ }
- {
- boost::mutex::scoped_lock lm (_video_audio_mutex);
- _video.clear ();
- _audio.clear ();
+ DCPTime seek_to;
+ DCPTime next = _video.get().second;
+ if (_awaiting && _awaiting > next) {
+ /* We have recently done a player_changed seek and our buffers haven't been refilled yet,
+ so assume that we're seeking to the same place as last time.
+ */
+ seek_to = *_awaiting;
+ } else {
+ seek_to = next;
+ }
+
+ seek_unlocked (seek_to, true);
+ _awaiting = seek_to;
+ } else if (type == CHANGE_TYPE_CANCELLED) {
+ --_suspended;
}
- _finished = false;
+ lm.unlock ();
_summon.notify_all ();
+}
+
+void
+Butler::text (PlayerText pt, TextType type, optional<DCPTextTrack> track, DCPTimePeriod period)
+{
+ if (type != TEXT_CLOSED_CAPTION) {
+ return;
+ }
+
+ DCPOMATIC_ASSERT (track);
- seek_unlocked (seek_to, true);
- _awaiting = seek_to;
+ boost::mutex::scoped_lock lm2 (_buffers_mutex);
+ _closed_caption.put (pt, *track, period);
}