/*
- Copyright (C) 2016-2017 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2016-2020 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
#include "player.h"
#include "util.h"
#include "log.h"
+#include "dcpomatic_log.h"
#include "cross.h"
#include "compose.hpp"
#include "exceptions.h"
-#include <boost/weak_ptr.hpp>
-#include <boost/shared_ptr.hpp>
+#include "video_content.h"
-#define LOG_TIMING(...) _log->log (String::compose(__VA_ARGS__), LogEntry::TYPE_TIMING);
-#define LOG_WARNING(...) _log->log (String::compose(__VA_ARGS__), LogEntry::TYPE_WARNING);
using std::cout;
using std::pair;
using std::make_pair;
using std::string;
-using boost::weak_ptr;
-using boost::shared_ptr;
+using std::weak_ptr;
+using std::shared_ptr;
using boost::bind;
using boost::optional;
+using boost::function;
+using namespace dcpomatic;
+#if BOOST_VERSION >= 106100
+using namespace boost::placeholders;
+#endif
/** Minimum video readahead in frames */
#define MINIMUM_VIDEO_READAHEAD 10
-/** Maximum video readahead in frames; should never be reached unless there are bugs in Player */
-#define MAXIMUM_VIDEO_READAHEAD 24
+/** Maximum video readahead in frames; should never be exceeded (by much) unless there are bugs in Player */
+#define MAXIMUM_VIDEO_READAHEAD 48
/** Minimum audio readahead in frames */
#define MINIMUM_AUDIO_READAHEAD (48000 * MINIMUM_VIDEO_READAHEAD / 24)
-/** Minimum audio readahead in frames; should never be reached unless there are bugs in Player */
+/** Maximum audio readahead in frames; should never be exceeded (by much) unless there are bugs in Player */
#define MAXIMUM_AUDIO_READAHEAD (48000 * MAXIMUM_VIDEO_READAHEAD / 24)
-Butler::Butler (shared_ptr<Player> player, shared_ptr<Log> log, AudioMapping audio_mapping, int audio_channels)
- : _player (player)
- , _log (log)
+/** @param pixel_format Pixel format functor that will be used when calling ::image on PlayerVideos coming out of this
+ * butler. This will be used (where possible) to prepare the PlayerVideos so that calling image() on them is quick.
+ * @param aligned Same as above for the `aligned' flag.
+ * @param fast Same as above for the `fast' flag.
+ */
+Butler::Butler (
+ weak_ptr<const Film> film,
+ shared_ptr<Player> player,
+ AudioMapping audio_mapping,
+ int audio_channels,
+ function<AVPixelFormat (AVPixelFormat)> pixel_format,
+ VideoRange video_range,
+ bool aligned,
+ bool fast
+ )
+ : _film (film)
+ , _player (player)
, _prepare_work (new boost::asio::io_service::work (_prepare_service))
, _pending_seek_accurate (false)
+ , _suspended (0)
, _finished (false)
, _died (false)
, _stop_thread (false)
, _audio_mapping (audio_mapping)
, _audio_channels (audio_channels)
, _disable_audio (false)
+ , _pixel_format (pixel_format)
+ , _video_range (video_range)
+ , _aligned (aligned)
+ , _fast (fast)
{
_player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2));
- _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1));
- _thread = new boost::thread (bind (&Butler::thread, this));
+ _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1, _2, _3));
+ _player_text_connection = _player->Text.connect (bind (&Butler::text, this, _1, _2, _3, _4));
+ /* The butler must hear about things first, otherwise it might not sort out suspensions in time for
+ get_video() to be called in response to this signal.
+ */
+ _player_change_connection = _player->Change.connect (bind (&Butler::player_change, this, _1, _2), boost::signals2::at_front);
+ _thread = boost::thread (bind(&Butler::thread, this));
#ifdef DCPOMATIC_LINUX
- pthread_setname_np (_thread->native_handle(), "butler");
+ pthread_setname_np (_thread.native_handle(), "butler");
#endif
/* Create some threads to do work on the PlayerVideos we are creating; at present this is used to
multi-thread JPEG2000 decoding.
*/
- LOG_TIMING("start-prepare-threads %1", boost::thread::hardware_concurrency());
- for (size_t i = 0; i < boost::thread::hardware_concurrency(); ++i) {
+ LOG_TIMING("start-prepare-threads %1", boost::thread::hardware_concurrency() * 2);
+
+ for (size_t i = 0; i < boost::thread::hardware_concurrency() * 2; ++i) {
_prepare_pool.create_thread (bind (&boost::asio::io_service::run, &_prepare_service));
}
}
Butler::~Butler ()
{
+ boost::this_thread::disable_interruption dis;
+
{
boost::mutex::scoped_lock lm (_mutex);
_stop_thread = true;
_prepare_pool.join_all ();
_prepare_service.stop ();
- _thread->interrupt ();
+ _thread.interrupt ();
try {
- _thread->join ();
- } catch (boost::thread_interrupted& e) {
- /* No problem */
- }
- delete _thread;
+ _thread.join ();
+ } catch (...) {}
}
/** Caller must hold a lock on _mutex */
{
if (_video.size() >= MAXIMUM_VIDEO_READAHEAD * 10) {
/* This is way too big */
- throw ProgrammingError
- (__FILE__, __LINE__, String::compose ("Butler video buffers reached %1 frames (audio is %2)", _video.size(), _audio.size()));
+ optional<DCPTime> pos = _audio.peek();
+ if (pos) {
+ throw ProgrammingError
+ (__FILE__, __LINE__, String::compose ("Butler video buffers reached %1 frames (audio is %2 at %3)", _video.size(), _audio.size(), pos->get()));
+ } else {
+ throw ProgrammingError
+ (__FILE__, __LINE__, String::compose ("Butler video buffers reached %1 frames (audio is %2)", _video.size(), _audio.size()));
+ }
}
if (_audio.size() >= MAXIMUM_AUDIO_READAHEAD * 10) {
/* This is way too big */
- throw ProgrammingError
- (__FILE__, __LINE__, String::compose ("Butler audio buffers reached %1 frames (video is %2)", _audio.size(), _video.size()));
+ optional<DCPTime> pos = _audio.peek();
+ if (pos) {
+ throw ProgrammingError
+ (__FILE__, __LINE__, String::compose ("Butler audio buffers reached %1 frames at %2 (video is %3)", _audio.size(), pos->get(), _video.size()));
+ } else {
+ throw ProgrammingError
+ (__FILE__, __LINE__, String::compose ("Butler audio buffers reached %1 frames (video is %3)", _audio.size(), _video.size()));
+ }
}
if (_video.size() >= MAXIMUM_VIDEO_READAHEAD * 2) {
LOG_WARNING ("Butler audio buffers reached %1 frames (video is %2)", _audio.size(), _video.size());
}
- if (_stop_thread || _finished || _died) {
+ if (_stop_thread || _finished || _died || _suspended) {
/* Definitely do not run */
return false;
}
boost::mutex::scoped_lock lm (_mutex);
_finished = true;
_arrived.notify_all ();
+} catch (std::exception& e) {
+ store_current ();
+ boost::mutex::scoped_lock lm (_mutex);
+ _died = true;
+ _died_message = e.what ();
+ _arrived.notify_all ();
} catch (...) {
store_current ();
boost::mutex::scoped_lock lm (_mutex);
_arrived.notify_all ();
}
+/** @param blocking true if we should block until video is available. If blocking is false
+ * and no video is immediately available the method will return a 0 PlayerVideo and the error AGAIN.
+ * @param e if non-0 this is filled with an error code (if an error occurs) or is untouched if no error occurs.
+ */
pair<shared_ptr<PlayerVideo>, DCPTime>
-Butler::get_video ()
+Butler::get_video (bool blocking, Error* e)
{
boost::mutex::scoped_lock lm (_mutex);
+ if (_suspended || (_video.empty() && !blocking)) {
+ if (e) {
+ e->code = Error::AGAIN;
+ }
+ return make_pair(shared_ptr<PlayerVideo>(), DCPTime());
+ }
+
/* Wait for data if we have none */
while (_video.empty() && !_finished && !_died) {
_arrived.wait (lm);
}
if (_video.empty()) {
- return make_pair (shared_ptr<PlayerVideo>(), DCPTime());
+ if (e) {
+ if (_died) {
+ e->code = Error::DIED;
+ e->message = _died_message;
+ } else if (_finished) {
+ e->code = Error::FINISHED;
+ } else {
+ e->code = Error::NONE;
+ }
+ }
+ return make_pair(shared_ptr<PlayerVideo>(), DCPTime());
}
pair<shared_ptr<PlayerVideo>, DCPTime> const r = _video.get ();
return r;
}
+optional<TextRingBuffers::Data>
+Butler::get_closed_caption ()
+{
+ boost::mutex::scoped_lock lm (_mutex);
+ return _closed_caption.get ();
+}
+
void
Butler::seek (DCPTime position, bool accurate)
{
boost::mutex::scoped_lock lm (_mutex);
+ _awaiting = optional<DCPTime>();
+ seek_unlocked (position, accurate);
+}
+
+void
+Butler::seek_unlocked (DCPTime position, bool accurate)
+{
if (_died) {
return;
}
- _video.clear ();
- _audio.clear ();
_finished = false;
_pending_seek_position = position;
_pending_seek_accurate = accurate;
+
+ _video.clear ();
+ _audio.clear ();
+ _closed_caption.clear ();
+
_summon.notify_all ();
}
void
-Butler::prepare (weak_ptr<PlayerVideo> weak_video) const
+Butler::prepare (weak_ptr<PlayerVideo> weak_video)
+try
{
shared_ptr<PlayerVideo> video = weak_video.lock ();
/* If the weak_ptr cannot be locked the video obviously no longer requires any work */
if (video) {
LOG_TIMING("start-prepare in %1", thread_id());
- video->prepare ();
+ video->prepare (_pixel_format, _video_range, _aligned, _fast);
LOG_TIMING("finish-prepare in %1", thread_id());
}
}
+catch (std::exception& e)
+{
+ store_current ();
+ boost::mutex::scoped_lock lm (_mutex);
+ _died = true;
+ _died_message = e.what ();
+}
+catch (...)
+{
+ store_current ();
+ boost::mutex::scoped_lock lm (_mutex);
+ _died = true;
+}
void
Butler::video (shared_ptr<PlayerVideo> video, DCPTime time)
{
boost::mutex::scoped_lock lm (_mutex);
+
if (_pending_seek_position) {
- /* Don't store any video while a seek is pending */
+ /* Don't store any video in this case */
return;
}
_prepare_service.post (bind (&Butler::prepare, this, weak_ptr<PlayerVideo>(video)));
+
_video.put (video, time);
}
void
-Butler::audio (shared_ptr<AudioBuffers> audio)
+Butler::audio (shared_ptr<AudioBuffers> audio, DCPTime time, int frame_rate)
{
- {
- boost::mutex::scoped_lock lm (_mutex);
- if (_pending_seek_position || _disable_audio) {
- /* Don't store any audio while a seek is pending, or if audio is disabled */
- return;
- }
+ boost::mutex::scoped_lock lm (_mutex);
+ if (_pending_seek_position || _disable_audio) {
+ /* Don't store any audio in these cases */
+ return;
}
- _audio.put (remap (audio, _audio_channels, _audio_mapping));
+ _audio.put (remap (audio, _audio_channels, _audio_mapping), time, frame_rate);
}
/** Try to get `frames' frames of audio and copy it into `out'. Silence
* will be filled if no audio is available.
- * @return true if there was a buffer underrun, otherwise false.
+ * @return time of this audio, or unset if there was a buffer underrun.
*/
-bool
+optional<DCPTime>
Butler::get_audio (float* out, Frame frames)
{
- bool const underrun = _audio.get (out, _audio_channels, frames);
+ optional<DCPTime> t = _audio.get (out, _audio_channels, frames);
_summon.notify_all ();
- return underrun;
+ return t;
}
void
/* XXX: should also look at _audio.memory_used() */
return _video.memory_used();
}
+
+void
+Butler::player_change (ChangeType type, int property)
+{
+ if (property == VideoContentProperty::CROP) {
+ if (type == CHANGE_TYPE_DONE) {
+ shared_ptr<const Film> film = _film.lock();
+ if (film) {
+ _video.reset_metadata (film, _player->video_container_size());
+ }
+ }
+ return;
+ }
+
+ boost::mutex::scoped_lock lm (_mutex);
+
+ if (type == CHANGE_TYPE_PENDING) {
+ ++_suspended;
+ } else if (type == CHANGE_TYPE_DONE) {
+ --_suspended;
+ if (_died || _pending_seek_position) {
+ lm.unlock ();
+ _summon.notify_all ();
+ return;
+ }
+
+ DCPTime seek_to;
+ DCPTime next = _video.get().second;
+ if (_awaiting && _awaiting > next) {
+ /* We have recently done a player_changed seek and our buffers haven't been refilled yet,
+ so assume that we're seeking to the same place as last time.
+ */
+ seek_to = *_awaiting;
+ } else {
+ seek_to = next;
+ }
+
+ seek_unlocked (seek_to, true);
+ _awaiting = seek_to;
+ } else if (type == CHANGE_TYPE_CANCELLED) {
+ --_suspended;
+ }
+
+ lm.unlock ();
+ _summon.notify_all ();
+}
+
+void
+Butler::text (PlayerText pt, TextType type, optional<DCPTextTrack> track, DCPTimePeriod period)
+{
+ if (type != TEXT_CLOSED_CAPTION) {
+ return;
+ }
+
+ DCPOMATIC_ASSERT (track);
+
+ _closed_caption.put (pt, *track, period);
+}
+
+string
+Butler::Error::summary () const
+{
+ switch (code)
+ {
+ case Error::NONE:
+ return "No error registered";
+ case Error::AGAIN:
+ return "Butler not ready";
+ case Error::DIED:
+ return String::compose("Butler died (%1)", message);
+ case Error::FINISHED:
+ return "Butler finished";
+ }
+
+ return "";
+}
+