using std::cout;
using std::pair;
using std::make_pair;
+using std::string;
using boost::weak_ptr;
using boost::shared_ptr;
using boost::bind;
/** Minimum video readahead in frames */
#define MINIMUM_VIDEO_READAHEAD 10
/** Maximum video readahead in frames; should never be reached unless there are bugs in Player */
-#define MAXIMUM_VIDEO_READAHEAD 240
+#define MAXIMUM_VIDEO_READAHEAD 24
/** Minimum audio readahead in frames */
-#define MINIMUM_AUDIO_READAHEAD (48000*5)
+#define MINIMUM_AUDIO_READAHEAD (48000 * MINIMUM_VIDEO_READAHEAD / 24)
/** Minimum audio readahead in frames; should never be reached unless there are bugs in Player */
-#define MAXIMUM_AUDIO_READAHEAD (48000*60)
+#define MAXIMUM_AUDIO_READAHEAD (48000 * MAXIMUM_VIDEO_READAHEAD / 24)
#define LOG_WARNING(...) _log->log (String::compose(__VA_ARGS__), LogEntry::TYPE_WARNING);
_player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2));
_player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1));
_thread = new boost::thread (bind (&Butler::thread, this));
+#ifdef DCPOMATIC_LINUX
+ pthread_setname_np (_thread->native_handle(), "butler");
+#endif
/* Create some threads to do work on the PlayerVideos we are creating; at present this is used to
multi-thread JPEG2000 decoding.
bool
Butler::should_run () const
{
- if (_video.size() >= MAXIMUM_VIDEO_READAHEAD) {
- LOG_WARNING ("Butler video buffers reached %1 frames", _video.size());
+ if (_video.size() >= MAXIMUM_VIDEO_READAHEAD * 2) {
+ LOG_WARNING ("Butler video buffers reached %1 frames (audio is %2)", _video.size(), _audio.size());
}
- if (_audio.size() >= MAXIMUM_AUDIO_READAHEAD) {
- LOG_WARNING ("Butler audio buffers reached %1 frames", _audio.size());
+ if (_audio.size() >= MAXIMUM_AUDIO_READAHEAD * 2) {
+ LOG_WARNING ("Butler audio buffers reached %1 frames (video is %2)", _audio.size(), _video.size());
}
if (_stop_thread || _finished || _died) {
void
Butler::video (shared_ptr<PlayerVideo> video, DCPTime time)
{
- {
- boost::mutex::scoped_lock lm (_mutex);
- if (_pending_seek_position) {
- /* Don't store any video while a seek is pending */
- return;
- }
+ boost::mutex::scoped_lock lm (_mutex);
+ if (_pending_seek_position) {
+ /* Don't store any video while a seek is pending */
+ return;
}
_prepare_service.post (bind (&Butler::prepare, this, weak_ptr<PlayerVideo>(video)));
boost::mutex::scoped_lock lm (_mutex);
_disable_audio = true;
}
+
+pair<size_t, string>
+Butler::memory_used () const
+{
+ /* XXX: should also look at _audio.memory_used() */
+ return _video.memory_used();
+}