/*
- Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2021 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
*/
+
/** @file src/sound_processor.cc
* @brief CinemaSoundProcessor class.
*/
+
#include "cinema_sound_processor.h"
#include "dolby_cp750.h"
#include "usl.h"
#include <iostream>
#include <cassert>
+
using namespace std;
-vector<CinemaSoundProcessor const *> CinemaSoundProcessor::_cinema_sound_processors;
+
+vector<unique_ptr<const CinemaSoundProcessor>> CinemaSoundProcessor::_cinema_sound_processors;
+
/** @param i Our id.
* @param n User-visible name.
}
+
/** @return All available sound processors */
vector<CinemaSoundProcessor const *>
CinemaSoundProcessor::all ()
{
- return _cinema_sound_processors;
+ vector<CinemaSoundProcessor const *> raw;
+ for (auto& processor: _cinema_sound_processors) {
+ raw.push_back (processor.get());
+ }
+ return raw;
}
+
/** Set up the static _sound_processors vector; must be called before from_*
* methods are used.
*/
void
CinemaSoundProcessor::setup_cinema_sound_processors ()
{
- _cinema_sound_processors.push_back (new DolbyCP750);
- _cinema_sound_processors.push_back (new USL);
- _cinema_sound_processors.push_back (new DatasatAP2x);
+ _cinema_sound_processors.push_back (unique_ptr<CinemaSoundProcessor>(new DolbyCP750));
+ _cinema_sound_processors.push_back (unique_ptr<CinemaSoundProcessor>(new USL));
+ _cinema_sound_processors.push_back (unique_ptr<CinemaSoundProcessor>(new DatasatAP2x));
}
+
/** @param id One of our ids.
* @return Corresponding sound processor, or 0.
*/
CinemaSoundProcessor const *
CinemaSoundProcessor::from_id (string id)
{
- vector<CinemaSoundProcessor const *>::iterator i = _cinema_sound_processors.begin ();
+ auto i = _cinema_sound_processors.begin ();
while (i != _cinema_sound_processors.end() && (*i)->id() != id) {
++i;
}
if (i == _cinema_sound_processors.end ()) {
- return 0;
+ return nullptr;
}
- return *i;
+ return i->get();
}
-/** @param s A sound processor from our static list.
- * @return Index of the sound processor with the list, or -1.
- */
-int
-CinemaSoundProcessor::as_index (CinemaSoundProcessor const * s)
-{
- vector<CinemaSoundProcessor*>::size_type i = 0;
- while (i < _cinema_sound_processors.size() && _cinema_sound_processors[i] != s) {
- ++i;
- }
-
- if (i == _cinema_sound_processors.size ()) {
- return -1;
- }
-
- return i;
-}
/** @param i An index returned from as_index().
* @return Corresponding sound processor.
CinemaSoundProcessor::from_index (int i)
{
DCPOMATIC_ASSERT (i >= 0 && i < int(_cinema_sound_processors.size()));
- return _cinema_sound_processors[i];
+ return _cinema_sound_processors[i].get();
}
+
float
CinemaSoundProcessor::db_for_fader_change (float from, float to) const
{